Chapter 30: Chapter 30: I Didn't Mean It
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With Social Tap's third batch of divided funds, the funds in the account of PixelPioneers Studio can be said to be quite sufficient.
In the rental house, John sat in front of the computer and recalled the story and details in his mind, perfecting the script of the game. For a total of three days, John has been perfecting the script of the game.
This time he intends to make an RPG game, and the plot is one of the top priorities for an RPG. For this game, John also intends to make some special changes, which come from the bad taste in the dream memory.
The keyboard keeps being tapped, and the number of words in the document rises rapidly. Compared with the original, John who has a dream memory only needs to be a typist and retell the plot. As for processing and catering to this real market, this is something that needs to be done later.
Next to Luna was also reading some management books, although John said that she was asked to go to the studio to do a mix of personnel and finance. But she didn't want to be like this. You have to know that she is the big boss of PixelPioneers Studio, how can she be managed as a big boss? Inexperienced? Learn slowly, anyway, now PixelPioneers Studio is still a small workshop, but I have time to give it to her.
Plot writing, including the plot text shots in the game, feeling tired, John turned his head and looked at Luna, who read the book seriously, with a smile on his face.
The cell phone next to it suddenly vibrated. John glanced at the caller ID and the call from Schultz of Social Tap.
"Is there anything, President Schultz?" John asked.
"It's the same thing as before, the Starry Sky wants to interview you, and we think that you should also accept Mr. John, the current Binding of Isaac has now sold more than 900,000, and later sold over one million. Although it is not a problem, if it can exceed 1 million sales in the next half month, it can be regarded as a record." Schultz's voice on the phone was slightly excited.
He is very optimistic about the game Binding of Isaac, otherwise, he would not gamble, but he did not expect this game to be so popular. One of the fastest independent games to be able to break a sale of a million.
Thinking of this record, Schultz felt a little excited when he saw the big waves. Although this game is not from Social Tap, and even their copyrights are not available, this is the game they released, which is enough. Released a game that sold more than one million in 2 months, which is a great honor for their company.
The original Social Tap was a little famous, but it did not reach the position of an independent game circle distribution agent, and the distribution companies that specialize in this circle. After all, the above three major capitals are too strong, but this Binding of Isaac is completely different for Social Tap.
Staring at Gemtechs' Space-Time Wheel being beaten, and even ranked among the top ten fastest independent game lists with sales in the million. This has proven one thing, that is, Social Tap is above the power of distribution. Even in the face of the Big Three, it is not completely without way.
"Are you the fastest to break the million sales record?" John at the end of the phone, listening to Schultz's slightly excited voice, was also a little refined.
He didn't care too much about this. In the past few days, he has been immersed in a new game project.
"No problem, let them contact me," John said to Schultz.
It is just an ordinary text interview, not an imaginary face-to-face interview with a camera.
Half an hour later, the communication software in the lower right corner rang, and the reporter of Starry Sky added John's communication account. After choosing to accept, the other party complimented a few words and went directly to the topic.
In the office of the editorial office of Starry Sky, Colin Pichler was sitting in front of the computer and there was a blank sheet of paper next to the keyboard, which wrote the next few questions he would ask John.
He also played Binding of Isaac and had to admit that this small game, whether it is picture modeling or special effects, is very simple. But the excellent gameplay simply makes him unable to put it down. Up to now, he has spent nearly 150 hours in this game. Almost 3 hours a day are spent on it.
Although there are a lot of things to ask, this kind of interview has a process, and they are all discussed with the other party. Some topics can be asked, and some topics will not be answered even if they are asked. However, after Pichler asked one of the questions, John's answer on the computer side shocked Pichler.
New game already under development? It will be an RPG type? And is it still a traditional turn-based JRPG?
ARPG is the trend of technological development, but the traditional JPRG type is not the end. Players do not dislike RPGs, but the producers have not produced the RPG they want.
Seeing the reply given by John opposite, Pichler glanced at a draft article about the Independent Game Conference just written on the desktop, and the whole person was excited. Don't have to worry about the bonus this month.
"Darling, you were criticized again!"
While working on a basic plan design, leaning on the table to constantly remember the dream memory in his mind, and then make changes to the details above, and then John, who scrutinized, suddenly heard Luna shouting on the bed behind him.
"What's the situation? Why was I criticized again?" John was a little strange and turned back to Luna.
Holding a laptop, kneeled on the bed with two legs and moved to John: "It's the news of the Starry Sky, you trampled Christian Martel of that Mercury Studio."
John opened the official web of Starry Sky, and saw the top red headline 'The Creator of the Binding of Isaac said: Game creator must understand the needs of players.'
At the same time, John glanced at the article, which wrote that the creator of The Binding of Isaac said that the next work would be an RPG-type game, and said that RPG is not unwelcome by players, but the producers did not understand the players what do you want.
No problem? You retell what I said during the interview, and even have a screenshot of the chat. Did you not step on people? John is a bit strange, and then when he sees the second webpage, John is speechless. This is too much-! I didn't mean it-!
The second webpage shows yesterday's news headlines.
'Christian Martel, a well-known independent game producer, said: Turn-based RPG is a product of the restricted era, and ARPG is the mainstream development of RPG in the future.'
In front of the tears of Binding of Isaac, and now others have just said that the turn-based RPG will come to an end, the road to the future is ARPG. Interviewed previously that players do not like turn-based RPGs, just because the producer does not understand what the player wants, and his next game will be a traditional JRPG. Isn't this a slap in the face? The key is that they show that it is all intentional.
"I'll contact Christian Martel, I hope the other party didn't misunderstand." John smiled and shook his head, looking at his social platform, the players had already quarreled, and I didn't know what to say.
Players who like turn-based RPG games expressed their support for John, and fans of Binding of Isaac also expressed their support for John.
Players who don't like turn-based RPGs, and Christian Martel's fans are crazy about John, saying that he looking down on Christian Martel.
The key is that John doesn't know what to say. It's okay for others to pick things up, but the key is that someone said this the other day, and the next day he slammed and slapped others. Although I didn't do it on purpose.