PixelPioneers: The Birth of a Gaming Empire

Chapter 29: Chapter 29: Retro RPG



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When returning home from the studio, John bought a roasted duck and buns on the road. There is no choice as the lazy cat doesn't want to cook dinner, and this is the only way to be able to get some food.

Half an hour later, he came home with roast duck and buns. John stretched his body and placed the roast duck and buns on the table.

"How is the recruitment?" Luna, who had been waiting at home for a long time, took the roast duck from John's hands, ripped half of the buns, and picked up a few pieces of duck meat and duck crispy skin, saying a little vaguely.

"Eat slowly, and no one is robbing you. What should I do?" He took a bottle of yogurt from the refrigerator and handed it to Luna. John sat on the seat and said while eating.

"Everyone has been recruited. As for how it is, I don't know yet. For the next few days, you will work with me to get their contract and some procedures for employing the staff," John looked at Luna and said.

A team doesn't have much financial or personnel work to do. Luna is enough, and John is not willing to let Luna go to work.

"Alright." Luna nodded, then suddenly thought of something: "Yes, there are more and more people torn on the Internet these days, and the topic was hot search yesterday!"

"Let's see." Hearing Luna's words, and putting down the roast duck and buns, John brought the laptop on the sofa to the table and then opened the social media platform.

But before John turned on the computer to understand the situation, the cell phone next to it rang.

"Hello?"

"Hello, Mr. John? This is Christian Martel of Mercury Studio." There was a steady voice on the phone.

Mercury Studio, Christian Martel?

Hearing the other party's name, John was a bit surprised. As for this kind of thing being a scam, John never thought about it. After all, it's too easy to dismantle.

"Is it about the authorization of Binding of Isaac? No, as long as the values of Binding of Isaac are not copied, I am very welcome to learn from the gameplay." John said directly after hearing the other party talking about the authorization of Binding of Isaac gameplay.

John also had another consideration, borrowing from Binding of Isaac's creative gameplay, he just said that everyone is welcome to learn from this. But if Martel paid the money, this nature would change. Even when they promoted the game later, they could still be authorized by a wave of Binding of Isaac gameplay. If you stop by to promote some of the better production techniques, etc., then John will be a little bit tough.

This situation is not unprecedented in the game world. Although John feels that Martel and Mercury Studio's reputation in the independent game circle should not be able to do this kind of thing, what if they overestimate each other?

The two people exchanged business ideas for about ten minutes and then exchanged their social accounts.

"Who is it?" Luna approached with some curiosity.

"Martel of Mercury Studio is the one who developed the Space-Time Wheel," John said, holding the duck leg in one hand and the bun in the other.

"It's him!? What is he doing with you?" Luna opened her eyes wide and said very angrily.

"He didn't mess with us?" John was a little puzzled.

"He is our competitor, our enemy!" Luna took a napkin from the carton on the table and wiped her greasy mouth.

"It's just a legitimate competitive relationship. What enemy? The other party's attitude is not bad and invited me to participate in the next independent game conference." John smiled subconsciously and wanted to pinch Luna's mouth but was then blocked by her.

"Don't make trouble, just like children, there is oil in your hand!" Luna pouted.

Looking at his hand and Luna, John stood up, ran into the toilet, washed the oil stains off his hand with hand sanitizer, and returned to the living room to face Luna.

"Humph..." White Luna glanced, and she was unmoved.

Punch, pinch, there is so much duck meat, I will eat it all up, and you wait to bite the bun.

After dealing with some studio matters, John had already been notified by phone about the work start time, which was confirmed to be nine o'clock next Monday morning.

At the same time, the official social accounts of Mercury Studio and Martel, who had received responses from John and Social Tap, released the latest news, a piece of news that made many players quarrel.

"The new work has already been developed, and it is a sequel to the Space-Time Wheel series, but the new work will be an ARPG game, not the semi-real-time RPG of the previous time. At the same time, the game will also draw on the gameplay of random elements in Binding of Isaac. But it is not copied like some games."

However, current games that merely "skin" the Binding of Isaac combination have expressed their stance. But ordinary players haven't thought about this, and many players quickly got excited, discussing it regardless of whether they had played Binding of Isaac.

The already hot topic that had some declining heat was raised again.

"It's nice to say, haven't you copied Binding of Isaac?"

"Martel needs to copy Binding of Isaac? Don't make trouble, Binding of Isaac didn't appear yet when Martel became famous!"

"Yes, yes, he's been famous for a long time, what is the sales volume of Gemtechs' huge resources invested in Space-Time Wheel? Tell me out loud! By the way, the sales of Binding of Isaac exceeded 850,000 yesterday."

In the face of the online chaos, John was quite speechless. Over the past two days, many fans of Mercury Studio and Martel's fans had been calling him to almost blame him. It is impossible to say that there is no resentment, but it is not so big.

When the chaos started, before John could think about how to respond, the other party took the initiative to call and apologize, and also sent an electronic ticket to the Independent Game Conference. Although it sounds grand, it is just a private communication event for independent game makers, and the open targets are all people in the circle.

Even if there were no Martel and Mercury Studio, it is not difficult for John to participate, but the most important thing is that the other party has shown a very good attitude. But John did not plan to participate in this conference.

At the same time, when the phone call ended, Martel and Mercury Studio's social account also posted a tweet, stating that the random elements in the game were borrowed from Binding of Isaac, hoping that players would not argue too much.

Anyway, others have shown goodwill. They are all people in a circle. Although there are many game studios with hostile relationships, most maintain the principle of civil relations.

After thinking about it, John also opened the laptop and issued an announcement, expressing the hope that everyone would not care so much about the things that are not used for reference. He made it clear that Mercury Studio had found him in advance in to hope of obtaining reference authorization, but he said this is just creative gameplay. As long as it is not copied, everyone can do it.

After elaborating again, John directly logged out of his account.

"It's disgusting. I'm too lazy to watch these social platforms. Let's quarrel if you like to quarrel. Anyway, the quality of the game is the most important thing anyway." John handed the last few strawberries to Luna, who was holding a mobile phone and watching a drama, swallowing them one by one.

Luna: !!!∑(?Д?ノ)ノ

"Okay, there are more in the refrigerator. I'll get them for you later." Looking at Luna's mouth and staring at him, John squeezed her cheek with a smile.

"Oh, are you going to go to this independent game conference?" Luna asked John.

"There is no need to go. The studio has just been established, the follow-up content of Isaac has been formulated, and the new game must be finalized."

The notebook was placed on his thigh, and John opened a Word document. He had already thought about the new game and he decided to make a retro traditional RPG, a game from his dream memory that he found very interesting after first encountering it.


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