PixelPioneers: The Birth of a Gaming Empire

Chapter 21: Chapter 21: Listen to you



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Evaluation and editing department of Starry Sky.

"Wow! This niche game is about to explode! The number of voters is almost 4000, still maintained at 9.1 points."

Someone sighed when looking at the data of "Binding of Isaac" in the background. You need to know that the account of Starry Sky is bound to all major game platforms. The player can vote for public comment only when the game is detected in the inventory. Of course, if you buy it but don't play it, the reason is straightforward, that's also something that can't be done.

"The "Binding of Isaac", is there such a game? Did it even get a high score of 9 points? Martel's "Space-Time Wheel" only got 7.5 points." Anyone who has ever played this game in the editorial team asked curiously.

There was a cup of tea next to him, nibbling and swallowing the food in his mouth: "Space-Time Wheel" is an RPG game by Martel, which can be said to be good, but this "Binding of Isaac" really gave me a very amazing feeling. There used to be a game without random elements, but those games gave me a very messy feeling, but this "Binding of Isaac" is different. It's a bit hard to explain, only you can play it to get the charm."

"So mysterious? I will also review it. Just tomorrow, my article has not yet landed. If you want to tell me so much, I will write a review."

After an hour...

"Yuki is off work, go to the cafeteria for dinner!" Norwood shouted after packing his computer.

"Wait, this one feels... no, I've finished evaluating this game. I'll work overtime today. Norwood, please order a takeaway for me."

The editorial department of Starry Sky is just a small epitome. With the investment of resources of Social Tap and more and more players who are exposed to "Binding of Isaac", they began to spontaneously promote. A label called roguelike, the whirlwind began to slowly sweep the entire game circle.

***

On the fourth day of the official game platform, "Binding of Isaac" successfully made the top ten list on the first day of sales, although only the last one, while the original "Space-Time Wheel" was dropped to the second position. More and more people noticed this unknown independent game, especially in the game industry.

For the game industry, a niche independent game suddenly appeared, which is not very surprising. For example, Martel's famous work "Alien Traveler" relied on a small studio with only 5 people. But the key is that before that, Martel has been in the industry for seven or eight years, and the members of his team are all people with industry experience.

What about this "Binding of Isaac"? After collecting the relevant data, everyone knows that this game must be successful, but they don't know how successful it is. However, the development team behind such a game turned out to be a second and third-rate outsourcing game studio, and the main business is on mobile games. Isn't this lousy!?

The success of the game should not have a relationship with the outsourcing studio, otherwise, it would be so good, what do you do with outsourcing companies? All industry insiders have focused their attention on game makers.

[ Game master planning: John ]

[ Game value: John ]

[ Game level design: John ]

[ Game story design: John ]

Log on to the official website to check that everything in the whole game, except for procedures, art, music, etc., has only written one person's name in other places, that is John.

It looks quite shocking, but for independent games, it is not so unimaginable. After all, compared to a large game production team with a clear division of work, it is normal for a small independent game team to have just a few people. The person who attracts the attention is John. After another game failed, a new game could be launched so quickly, and the outsourcing team was invited, and finally succeeded. This is incredible.

"Binding of Isaac", is an independent game that people don't get tired of playing!"

"One week's sales successfully exceeded 100,000, and "Binding of Isaac" topped the official game platform's daily sales list!"

"An independent game that perfectly presents random elements!"

With the promotion of the Social Tap, "Binding of Isaac" is known by more and more players, and at the same time, on the seventh day, it won the crown of the daily sales list, and Gemtechs' "Space-Time Wheel" has fallen out of the top ten list.

Game media, Starry Sky, and a series of game media have started to report. On the live stream platform, and the video platform, there are more and more videos and live streams about "Binding of Isaac". This is what all players know about this game after getting started with it.

Compared with "Space-Time Wheel", "Binding of Isaac" can be said to be a crushing existence, whether it is the picture or the plot, but for all players who have played "Binding of Isaac" deeply, there is a unified understanding. This game is so charming.

Every time you open the room to enter the next dungeon, there are different surprises, and the props you get every time are uncontrollable.

***

"The pay cut, and then the official game platform will take 30% of the bonus, Social Tap will also get a sum of bonus, plus tax..." After taking a shower from the bathroom, John saw Luna lying on the bed in pajamas, with a pen and a small book beside her, and a calculator in front of her, muttering and pressing.

"What are you doing?" Walking past, John is a bit strange.

"I'm calculating how much money we can make! The game has already sold 100,000 copies!" Luna said excitedly, "This is just the beginning. According to the current trend of "Binding of Isaac", 100,000 is not the end."

Hearing this, John couldn't help but laugh, and he collapsed on the bed with his back up.

"If the sales volume is 100,000, we will have about 1 million+ in our hands." John's heart figured it out and looked at Luna who was still playing with the calculator.

"So little!?" Putting down the calculator in her hand, Luna fell on John's body and said in surprise. She thought she could have more than 2 million.

"The first game is only, and the conditions of the Social Tap are considered to be more kind. Although the game is drawn by them, they take more because they do enough things." John shook his head and said.

The release and operation of the game, including the later publicity, are solely responsible for the Social Tap. The cost in this regard is also borne by the Social Tap. In addition, it cannot be used for game promotion bonuses. If the Social Tap intended to take the small head, then John had to wonder if the other party's head was kicked by the donkey. Isn't this work in vain for others?

"What shall we do afterward? Take the money back to my hometown to buy a house?" Luna said, looking at John.

"You can rest assured that there will be a house. If you don't want to buy a small house, we will buy a villa." John patted Luna's head, "Next, when the fire of "Binding of Isaac" burns completely, the first batch of money will come over, we need to recruit some people, get the studio up, and carry out the follow-up content of "Binding of Isaac" Update."

For the follow-up plan, John already had an idea in mind. About "Binding of Isaac", previously limited by funding issues, John still has a lot of new content and elements that have not been added. Waiting for money, these things can not be done. And there are too many things in John's head, he wants to take them out.

"I will listen to you." Luna put her face on John's chest and whispered.

Gently brushed her hair, John smiled on his face, and leaned his head close to the other's ear: "What is it that listens to me? You are the big boss of the studio! I am your little wage earner!"


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