9: Zephyr Tree Artisan
Even with her eyes closed, Loranhil could clearly sense the Mana, the magic of nature, swirling through this forest. The source of this Mana permeating the forest was the great tree before her. The rich supernatural power flowing within it was almost tangible.
Even in the Second Era, such supernatural giant trees were rare in the world. According to Trina’s records, trees of this caliber were powerful enough to permanently alter the environment of an area, second only to the World Tree.
In fact, during the nearly thousand-year war of attrition in the Second Era, the World Tree had long been destroyed. The new World Tree later cultivated by the elves was merely a namesake, no longer the same as the original.
If the elves knew about this great tree before her, they would likely revere it as a sacred tree. It had the potential to become the next World Tree.
[Red Maple Tree]
Species: Red Feather Maple (Special Advanced Variant)
Status: Near Death
Sequence: Nature Sequence 7 · Amber Red Leaf Maple (Rating: Legendary Coral Grade)
Talents:
[Deep Crimson Reflection] (Legendary): Under the influence of this great tree, the surrounding environment is purified, Mana constantly condenses, and the probability of various supernatural phenomena occurring greatly increases.
Abilities: [Maple Leaf Illusion] (Perfect): Despite the vast expanse of this red maple forest, other creatures naturally overlook its existence. When approaching, they are misled by illusions and avoid the area. This is the forest’s self-protection mechanism.
[Red Leaf Crimson Flame] (Perfect): When leaves imbued with natural magic burn, they produce flames that scorch space and distort light. Never touch these supernatural fires.
Looking so beautiful, yet already near death?
Loranhil was surprised, but she didn’t know exactly what problem the tree was facing, as she wasn’t an expert in this field.
She could only wait until she advanced to Nature Sequence 2 · Tree Artisan to attempt a diagnosis.
She jumped down from the tree, preparing to leave and return in a few days.
Just as she was about to leave, a faint ripple of information came from the great tree. If not for her terrifying [Listen to Nature] ability, she wouldn’t have perceived this weak message at all.
It seemed to be pleading for her to stay?
The girl was uncertain, as it was too faint for her to discern clearly.
She turned back, looking at the deep red supernatural ancient tree, and another wave of pleading information came.
“Alright, alright, I’ll try to advance and diagnose you now,” the girl replied resignedly.
Joy emanated from the great tree.
It seemed this tree truly had consciousness, albeit very weak. It was indeed ‘alive’ and feared death.
The girl sat down by the tree’s roots, preparing to advance, when the system popped up an option.
[Current environment energy sufficient. Use supernatural sequence simulation? Yes/No]
Ah, there’s such a function? Why wasn’t this mentioned before? Perhaps because the Mana and magic here were particularly concentrated?
The girl clicked Yes.
[Please choose the main development direction for this sequence?]
Let’s choose cultivation, production, perception, and healing.
[System confirmed, automatically understanding and optimizing.]
[Optimization results as follows.]
Sequence 1 main direction: Nature perception (avoid danger, obtain information)
Sequence 2 main direction: Plant diagnosis, treatment (productivity improvement)
Sequence 3 main direction: Cultivation, improvement (fundamentally increase productivity)
Sequence 4 main direction: Add combat ability (any profession needs some combat power for self-preservation)
Sequence 5 main direction: Add range expansion to all abilities (to deal with large-scale enemies and provide large-scale buffs)
Sequence 6 main direction: Increase new combat abilities (add multiple combat abilities to prevent being countered)
Sequence 7 main direction: Comprehensively strengthen all aspects (eliminate shortcomings and weaknesses)
Sequence 8 and beyond currently cannot be simulated. Please consider after advancing to Sequence 7. Simulate according to current settings? [Yes/No]
This system is really thoughtful, considering things so comprehensively. Although she’s only temporarily chosen the Nature Sequence and may not continue all the way through, this optimization looks very powerful.
Loranhil clicked [Yes], and the system began to fully activate its simulation function.
Then, deep red wind began to swirl through the maple forest. The Mana in the air, like a pale red light band, passed through branches and the forest, constantly gathering on the girl’s body.
Simulation progress 1%… 7%… 16%, as the system’s progress wheel kept rotating, orange-red light gradually lit up from the outer ring to the inner ring… until finally, the red circle in the center was illuminated.
[Simulation 100% complete. Based on Nature Sequence 1 · Verdant Gardener, results are as follows.]
Nature Sequence 1 · Verdant Gardener
Nature Sequence 2 · Zephyr Tree Artisan
Nature Sequence 3 · Spring Cliff Cultivator
Nature Sequence 4 · Summer Flame Bloomer
Nature Sequence 5 · Autumn Fruit Harvester
Nature Sequence 6 · Winter Wind Executioner
Nature Sequence 7 · Four Seasons Ruler
Hmm, good, but this triggered Loranhil’s mild OCD. Why does Sequence 1 only have four characters?
So she manually modified it:
Nature Sequence 1 · Verdant Green Gardener
Nature Sequence 2 · Zephyr Tree Artisan
Nature Sequence 3 · Spring Cliff Cultivator
Nature Sequence 4 · Summer Flame Bloomer
Nature Sequence 5 · Autumn Fruit Harvester
Nature Sequence 6 · Winter Wind Executioner
Nature Sequence 7 · Four Seasons Ruler
That’s better. Then she began to advance to Nature Sequence 2 · Zephyr Tree Artisan.
Zephyr, derived from the “Analects of Confucius · On Music” by Wang Su of Wei during the Three Kingdoms period: “In ancient times, Shun played the five-stringed zither and composed the poem ‘South Wind.’ The poem says: ‘The warmth of the south wind can dissolve my people’s resentment.'”
It means that a gentle wind can dispel worries in one’s heart and make people feel at ease.
[Personal Information]
Name: Loranhil Fallenstar
Race: Human (100% Ancient Human)
Identity: Witch of Stars and Miracles
Status: Healthy (No Abnormalities)
Sequence: Nature Sequence 2 · Zephyr Tree Artisan (Rating: Perfect Silver Grade)
Talents:
Star’s Miracle [Mythical]: The fate-weaving starlight threads are plucked, turning coincidence into inevitable miracle. (Unknown, not fully awakened, host to explore on their own)
Sky Blue Wind [Mythical]: A constitution as pure as the sky, extremely light. All things are within your perception, as clear and real as hair on a mirror.
Abilities:
[Listen to Nature] (Perfect): Can easily perceive natural environment within a ten-kilometer radius. (Sky Blue Wind +12, originally only an excellent ability)
[Plant Discernment] (Perfect): Ability to sense plant growth conditions and functions of leaves, stems, roots, fruits, etc. (Sky Blue Wind +12, originally only an excellent ability)
[Life Diagnosis] (Perfect): Can diagnose the health status of various living beings, including but not limited to humans, animals, plants, insects, fantasy creatures, etc. (Sky Blue Wind +12, originally only an excellent ability to diagnose trees.)
[Harmonizing Treatment] (Legendary): Ability to use natural forces to heal, guide, and promote life healing. (Sky Blue Wind +12, Zephyr Tree Artisan +2, originally only an outstanding ability to guide and treat trees.)
Items: [Library Card] *10
Skills: [Zephyr Reverberation] (Rare): Ability to manipulate gentle winds, regulate atmosphere, disperse fog, calm life forms, and even induce sleep. (Sky Blue Wind +12, originally a normal skill of Zephyr Tree Artisan to regulate air.)