PixelPioneers: The Birth of a Gaming Empire

Chapter 40: Chapter 40: Game Soundtrack



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What is the iconic thing of a 3A masterpiece? It is undoubtedly a huge development cost. The term 3A is thrilling for any gamer.

Small production does not mean that you cannot make fun games, but small production has very limited options, they rely only on player engagement and creativity to attract players. It can be said that a 3A level game, as long as the quality is sufficient to pass, in the case of maintaining the standard, is a feast.

Mercury Studio is a well-known manufacturer of independent games in the industry, but if they want to get involved in the big production 3A circle, the strength of Mercury Studio itself cannot reach it. They must show enough potential, and then let Gemtechs trust them, giving enough development funds to develop 3A games.

Otherwise, relying solely on themselves, it is likely that they will make a 3A by selling part of themselves. In case of failure, Martel and Mercury Studio will be taken over by Gemtechs. And once there is a financial problem in the middle, which affects the quality of the game, it is all over. This situation is not uncommon in the game industry.

"Either gain recognition or fall off the cliff." John opened a digital video website, looked at the latest game promotion notice, and gave a comment.

Their ambition is big, the game does not use the official engine, but Gemtechs' self-developed engine. The light and shadow effects, including the physics engine, are very good, and John can also clearly see that the game's trailer is not made with CG production, but real-time calculation animation in real games.

Looking at the well-produced promotional video and saying that he didn't care, John also felt a little pressure inside. From the promotional trailer, Martel's game gives people a very strong feeling. And Martel's new work on the internet is even more enthusiastic.

"Looking forward, it should be released next month!"

"This should be the finale of the space-time series! Buy it!"

"Finally, it is not a turn-based system, but an instant battle mode. Mercury Studio, don't let me down!"

"This image effect is amazing!"

"How come John is silent? Isn't he going to make a traditional JRPG? I heard it's a pixel-style JRPG?"

"Binding of Isaac is selling so well, maybe through the popularity of Binding of Isaac, it is possible to produce a cheap-cost pixel game. Is it not a good thing to gain a wave of money and leave the game circle? Who else has not done this."

"I can smell the lemon through the screen."

"Wait for the game to come out!"

Regarding the player comments under Martel's Time and Space, there is no lack of comments about John's game, but most of them are not very optimistic. After all, JRPG and pixel style have been completely abandoned by the times.

"Binding of Isaac can also be compensated with gameplay, but how does it make up for this type of JRPG game?

Can't you just rely on the plot? What's more, if the plot is perfect, then it's better to make an ARPG-type 3D game.

"It's too much, why should we make cheap games and hustle money?" said Luna, who was holding John's arm next to him and looked at the computer screen, angry.

Who is defrauding on money? Most of the money earned from Binding of Isaac is invested in the project of Octopath Traveler.

"Because our background is too shallow." John wouldn't feel very angry about this kind of talk on the internet.

Compared to Mercury Studio, which already has a certain reputation in the industry, and Martel, they have all produced several successful games before they gained their current reputation.

And PixelPioneers Studio, this small workshop that hasn't even been created for half a year and has only one successful game, Binding of Isaac. It is really difficult for players to help it. More people know the game Binding of Isaac, but few people know him, let alone the PixelPioneers Studio that was established later.

Listening to John's explanation, Luna yelled softly, and she was not unclear about these, but she was just a little overwhelmed.

"Right, let's go buy a pet dog tomorrow. I have wanted to keep a Samoyed for a long time!" Luna raised her eyes and opened them wide, looking expectantly.

Samoyed, who looks snow-white and beautiful and is known as a smiling angel, simply hit her heart.

"OK, let's go to the pet shop tomorrow to see." John agreed very readily.

Just a dog, what a big thing. As for breaking down a house? Whoever wants to buy comes into control. John had already made plans in his heart.

The other side received a happy smile from Luna's face, and she leaned her head against John's chest, rubbing her head. He also noticed it in his heart. I usually take the dog for a walk and pack up the dog to toss and finish the house. I'll leave it to others when the time comes. As for her? She is responsible for playing with the dog.

As time goes by, the production of Octopath Traveler is nearing completion. At the same time, the soundtrack of the game has also been completed.

Driving an affordable car that he just bought, an expressionless John led a four-month-old Samoyed to an office building. It's only about four months old, and the hair hasn't fully grown yet. He was thinking about who wanted to keep a dog and who would take care of it.

Then, after the dog was bought home, he found that he thought it was too naive; this kind of thing is not just what he thinks.

After friendly talks, he became responsible for taking care of the dog on Mondays, Wednesdays, and Fridays, while Luna took care of it on Tuesdays, Thursdays, and Saturdays, and they shared Sundays. And today is Tuesday.

John looked at the lively Samoyed running around and couldn't help but sigh. So why should I agree to buy a dog? Holding the dog, John entered the elevator and pressed the button on the seventh floor.

The elevator door opened, and the door displayed Miracle Entertainment. This is the music studio John is looking for, responsible for the soundtrack in the game.

Regarding the soundtracks of the various scenes in the game, they have finished them, but John is not very satisfied, because some places are good and some are bad.

For example, at the end of the first chapter of the role of the dancing girl, because of the death of her friend Yusufa, and the clue of killing her father's enemies for many years, she finally comes to the surface, and she no longer has to endure, and then she got a map from her friends to start a new journey.

Regarding the soundtrack of that time, Miracle Entertainment did not give John the feeling he wanted.

The blade of hatred is buried in her heart, holding on to her beliefs. This is the emotion that John wants to feel in that piece of music.


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