Chapter 7: Chapter 6: Haven’t you been to Valentine’s Day??
Special mission scenes, in game terms, are another type of mirror map besides dungeons. They generally share areas with the main map that is not active with players, and exist specifically for certain missions.
In the game "Nine Realms", special scenes mean highly intelligent NPCs. Both NPCs and bosses will respond to the player's actions and words, and there are many interactions between the two parties.
"It seems that it is quite difficult to squeeze in among these players...."
Glancing again at the group of players crowded at the door just to catch a glimpse of the future dragon-slaying hero, Hoder finally clicked the confirmation button.
The next moment, a feeling of discomfort spread throughout the body, dizziness, a cutting feeling burst out from the brain, and the vision was still a little dark. When the vision finally returned to normal, the bustling players in front of him seemed to have disappeared. , as described in the new version of the information:
This weapon shop located in the southernmost part of the royal city is quite secluded. There are not many noisy people in the depths, and there are only the tinkling sounds of iron.
Under the full operation of the game cabin, this auditory simulation can be said to be extremely real, as if it is really transmitted into the ears. As Hoder advances, it moves from far to near, and finally, when When he pushed open the half-open wooden door, he saw the scenery inside
The entire store is divided into a yard and a house. The two small houses at the back are obviously inhabited by people. The big house opposite the wooden door is a shop. In front of the shop, in the yard that Hoder saw, there is a furnace. , bellows, anvil, and whetstone
Since the opening of the blacksmith shop, Hoder can be said to have become familiar with everything here, so he naturally walked into the yard. On the edge of the anvil, there was a man who had not yet become a hero. The young man concentrated on tapping the metal in his hand, and the iron block gradually became the shape of a sword.
He was very attentive and patient. He was immersed in casting and didn't care about the flying sparks or the heat that was constantly emanating from the furnace. He didn't even notice that there were customers in the shop. , and Hoder was not in a hurry, he just stared at the young man who was blacksmithing quietly, covering his face could not hide his vision.
"The game "Nine Realms" is extremely sophisticated in terms of character modeling. It does not bring two unrelated people together and impose a father-son setting, nor does it use the same image to fool people
Siegfried is completely different from his father. I don't know whether he used the face model of the same model or if it was a deliberate adjustment. With just a glance, even an interstellar player can confirm that Siegfried is the same as the young Siegmund. They are definitely not the same person, but at the same time, the father-son relationship between them can be confirmed.
Then, after some tempering, Siegfried put the formed sword into cold water and quenched it. The sword exuded a cold light under the sun and looked extremely sharp, and Siegfried also liked it very much. , he looked at the sword blade carefully, but in the end, he shook his head
This sword is not good. The blade is too thin and the blade is too sharp. Although it is hard enough, it is not malleable enough. It will probably break if it is used to chop wood. And the reason is obvious
The tempering strength is inconsistent, the quenching is not up to standard, and there are also problems with the design. At least in Hoder's eyes, at least three problems have been marked in his vision.
To put it bluntly, the blacksmithing skill points cannot be added up. After all, he is just an apprentice in the blacksmith shop. The dwarf Regin is responsible for raising him, but he has no intention of letting him inherit his craftsmanship, so he does not teach him carefully.
"Sigh..." In the end, Siegfried sighed deeply, and then placed the gray equipment in his hand that was full of problems.
Then, entering the plot of the scene mission-he discovered the existence of Hoder
"uncle! "He opened his mouth and shouted that NPCs have various unique names for players. These things will change with their reputation. The most common ones are 'warriors' and 'adventurers' who are popular in major online games, and people like Hoder In this way, players who fully maximize the reputation of the royal family in a certain main city and even complete a series of tedious tasks will be honored as 'sages'.'
However, the game "Nine Realms" is a little different. Although the official has never stated it clearly, according to the summary of the strategy group composed of first-line players, NPCs have a favorability system, and their names will also change according to the mission line.
Hoder had already thoroughly devoured everything in the first expansion pack. He was known as the 'Sage' in the former Völsung royal family and later went through the entire plot, so he was in this game. His identity is not that of a passing adventurer, but a figure of Siegfried's father's generation. He can still bear the call of uncle.
"Well..." After accepting Siegfried's title without any pressure, Hoder nodded slowly, "Is Regin here??"
"As for Regin, he is in the weapons shop. Is his uncle here to buy something? "He smiled gently
Having lived far away from the battlefield since he was a child, and having not received any orthodox royal education, Siegfried did not have any aura of decisiveness at this time. He was so enthusiastic that he did not look like a hero, but rather a carefree one. carefree child
"I don't need to buy anything, I have something to do with the dwarf"
"That's right, uncle's sword looks very sharp and doesn't need to be replaced."
Siegfried's movements were not rigid. He just walked around the fully armed Hoder, and his eyes finally rested on the two-handed heavy sword on his back.
"Speaking of which, this sword was made by my uncle himself."
"Um..."
"Speaking of which, uncle, today is Valentine's Day. Don't you have anyone to celebrate the holiday with??"
Then, unexpectedly, such words came out of Siegfried's mouth, and in an instant, Hoder's expression changed. Although the helmet completely covered his expression, his expression was It's quite exciting
What's going on with this dog's plan??
Did you do well with your Valentine's Day tasks and activities??
Is it necessary to intersperse this kind of question in every task line or even in special scene tasks??
Of course Siegfried didn't know that the 'uncle' in front of him had already greeted this broken game dog planner hundreds of times. He just looked at Hoder with harmless but slightly naughty eyes.
"I thought that a warrior like my uncle should have many lovers."
"No such thing. "In the end, Hoder just coughed lightly, and then brushed it off, "I have something to do with Regin, and it has something to do with you, so let's do it together."
"Um? What's up?"
Siegfried's question was not answered, because when he asked the question, Hoder had already taken his own steps and walked into the store.
Involuntarily, Siegfried felt a chill coming towards him. He had a bad feeling...