Chapter 1085: More Skill Fusions
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Ding!
[You have selected the chosen the following Skills to fuse using the [Demonic Skill Fusion Ticket (Legendary Grade)] Item: [Magic Fusion: Lv7] [Magic Handgun Techniques: Lv5] [Blood King's Throne: Lv5] [Call of the Night: Lv4]!]
[Initializing Skill Fusion!]
While the first Skill I created was much stronger than I anticipated, so strong it made my entire body boil with new demonic power, the new Skill, although it created no different in my body, might be even stronger, or perhaps on par with the previous one.
Nah, it's definitely stronger!
Ding!
[Congratulations! You have successfully fused the Skills: [Magic Fusion: Lv7] [Magic Handgun Techniques: Lv5] [Blood King's Throne: Lv5] [Call of the Night: Lv4]!] into the Demonic Fusion Skill: [Demonic Umbral Blood King's Crimson Artillery Armament Summon: Lv1]!]
[The new Skill has been equipped in the [Magic Skills] section.]
"Hah, would you look at this…"
FLASH!
In my hands, a huge crimson rifle finely decorated with magical jewels and overflowing with crimson and dark elemental auras materialized.
And then another in my other hand.
And then two more on my shoulders, floating, connected to my Umbral Crimson Aura.
And if I wanted, even more above my head, a giant cannon this time.
This is ridiculous…
Yeah, this is a pretty broken Skill, it allows for the instant creation of incredibly powerful Magic Artillery which I can freely manipulate, create, and make float as I please.
"This new Skill is pretty damn good… Worth the sacrifices of Call of the Night and Blood King's Throne," I smiled. "I can conjure most of their powers with my Umbral Crimson Skill anyways, and with my Domain I can do the rest much better more or less."
"T-This is…?!"
Hendrick glanced at me as I was constantly making new guns of all shapes, some were rifles, other smaller guns, even machine guns could be made. However, no "modern guns" could be created, those that the people of the outer universe could wield which were laser guns and so on, were impossible to make. The skill was limited to classic gun designs.
However, their power alone was certainly higher than these modern space era guns anyways!
"It seems I can create as many of these as I want," I said. "Each one has a specific mana cost, and to fire them there's more mana required but… That doesn't bother me much when I have so much Mana anyways," I shrugged.
"And can you lend them to others?" wondered Eleanora.
"Let's try doing that," I said, giving her a rifle. "Can you use it?"
Eleanora held the gun with her hands and then pulled the trigger after aiming at the window into the skies.
A giant ray of blood and darkness elemental demonic energies was fired, reaching the skies and exploding so strongly it painted the whole skies red.
BOOOM!
"Roughly, that cost me like 5000 Mana, I believe," I nodded. "This is not bad at all, if anything, it's a complete jackpot. If I could use this Skill to give my soldiers even stronger weapons, or even the soldiers of other nations, even living elven soldiers… We could completely change the tides of battle even more!"
"Yes, I quite agree!" Hendrick was fascinated. "But wouldn't the Mana cost be quite annoying to sustain, master?"
"I'll figure out a way for that later," I said. "For now…"
I decided to check both new Fusion Skills and then move on to evolve two more using the other tickets and be done with this.
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[Weapon & Soul-Breaking Demon King Roar: Lv1]
A Demonic Fusion Skill created from the combination of the Skills: [Armor Breaker], [Draconic Lizardman Weapon Arts], [Draconic General's Commanding Roar], and [Throwing Technique].
Unleash the mighty fury of a Demon King and gather Demonic Energy and Mana into your entire body, unleashing a mighty {Demon King Aura} that intimidates foes that get closer, lowering their Stats by 30% (-5% x Skill Level) and increases your Physical Power based on how many [Intimidated] foes around you are for a maximum amount of 500%.
Once you unleash your {Demon King Aura}, gather your harnessed energies, and unleash a mighty, maddening roar against all your foes at once, releasing tremendously strong shockwaves of pure demonic and magical energies that impact foes with the might of a mountain.
The pressure alone disables all their active Skills, Techniques, Spells, or Abilities and deals 500% (+50% x Skill Level) Damage based on Demonic Energy, Demon Core Rank, Archdemonic Crown Power, and Mana Stats and has a 50% chance to break their Weapons, Armor, or directly damage their Souls instead.
Additionally, there's another 20% chance for all affected foes to be inflicted with the Effects of [Paralysis], [Stun], [Shock], [Fear], or [Despair] for up to 10 Seconds. With each foe inflicted by a Status Effect within 100 meters of you, your Stats and Physical Damage will further increase by 10% for the duration of their debuff.
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"Interesting."
I don't know where the Throwing Technique Skill effects even went to in this, but it was a fine sacrifice, as I wasn't even using that Skill anymore, other than for throwing bombs, and I can do it just fine without it anyways.
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[Demonic Umbral Blood King's Crimson Artillery Armament Summon: Lv1]
A Demonic Fusion Skill created from the combination of the Skills: [Magic Fusion], [Magic Handgun Techniques], [Blood King's Throne], and [Call of the Night].
Channel Demonic Energy, Mana, and Spirit Energy to Summon the pieces of the Demonic Umbral Blood King's Crimson Artillery Armament at will. Each piece of artillery will cost a certain amount of energies and will also cost once used to attack a foe with each shot but can be created without limits and also granted to allies.
The Damage, Range, Explosive Effects, Defense Piercing, Elemental Power, and Soul Breaking Damage of these guns is based on 500% (+50% x Skill Level) of the summoner's Strength, Intelligence, and Demonic Energy. These guns can be created and controlled without issues by the maker and can be fired all at once as much as they desire.
The range of gun telekinesis is of 100 meters around the summoner, past that, the guns cannot be controlled by the summoner anymore, and must be manually triggered by someone else. However even if triggered by someone else, every shot of the gun will reduce Mana from the summoner instead.
Each shot of these guns and their damage will vary depending in their type, however, the overall damage will remain as stated before, but can increase with each consecutive shot of each gun against one foe or multiple foes at the same time without missing, increasing by 1% and with the capability of increasing up to 700% (+50% x Skill Level) extra damage, which will only last until a shot is missed or until 20 seconds passes, but this timer can be reset by shooting more foes.
Devastating {Demonic Umbral Blood King's Crimson Artillery Arts} can be conjured by wielding these guns, both in conjunction or on their own, unlocked with each Skill Level, their power increases by 500% (+50% x Skill Level) and they're capable of ignoring 50% of the foe's Defenses when hitting.
Available {Demonic Umbral Blood King's Crimson Artillery Arts}:
Level 1: [Single Shot: Umbral Blood Nova Cannon] [Demonic Quickdraw: Infernal Barrage]
Level 2: ???
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"Pretty good…"
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