To become the richest man from the beginning of the game
Chapter 79 A game that insults players! (Belated Mid-Autumn Festival plus more)
Chapter 79 A game that insults players! (Belated Mid-Autumn Festival plus more)
Pei Qian said that he disliked old-fashioned text adventure games, but he knew very well in his heart that another meaning of old-fashioned is stability!
Text adventure games are a fairly old, but fairly safe genre of games that have endured for a long time.
Pei Qian has memories of his previous life. He knows that "Chinese Parents", as an independent game, adopts a production method similar to text adventure games, and it is still a great success!
And Pei Qian didn't allow this to happen.
Therefore, he wants to completely abandon the text adventure game mode!
Pei Qian cleared his throat and continued:
"My idea is to make a three-dimensional flow chart."
"That's right, it's a structure diagram as complicated as a spider's web."
"The grids on the flowchart are rooms one by one; the lines on the flowchart are corridors."
"The players walking in the corridor are the process of choosing the branch of the flow chart; and the different rooms are the result of this choice!"
"In each room there are doors leading to corridors, representing different choices for the player."
"Can you understand me?"
Everyone nodded and shook their heads in unison.
Understand, do not understand!
With Pei Qian's description, most people can imagine the shape of the game.
Flow charts drawn with visio and other software are very common in games and many industries.
It is mainly used to express a certain logical relationship and program flow.
For example, a program is triggered from initial conditions, goes through a series of judgments, and finally outputs a result.
From the appearance, the flow chart is composed of countless squares and diamonds with text written on them, and there are many arrows connecting these squares.
Replace all the squares with three-dimensional, large and small rooms, and replace all the arrows with corridors, and the entire flow chart becomes a huge maze.
The protagonist is walking in this huge maze, each door represents a certain choice, and finally walks to a room at the end, that is a certain ending of the game.
But what everyone doesn't understand is, what kind of game type is this?
Haven't seen it!
Let alone domestic, foreign countries have never heard of this kind of game!
Can it work?
With so many excellent 3D models and such a large scene, finally make a game that can only keep walking?
I always feel... something is wrong!
However, no one would question Pei Qian.
do not know?
Just don't understand!
Is Mr. Pei's train of thought beyond the grasp of ordinary people?
Only the two big bosses Huang Sibo and Bao Xu could barely guess Mr. Pei's design intentions, and the others were too far behind!
Lu Mingliang knew this very well, so he took a small notebook and recorded it desperately.
Fortunately, Boss Pei said in detail this time, so there is no need to guess.
As long as you strictly follow what Mr. Pei said, you're right!
Lin Wan raised her hand and said, "Mr. Pei, I think this is a rather novel design! However, players just walk around in it, won't it be a bit boring?"
boring?
It's better to be bored!
This is the effect I want!
But Lin Wan's question reminded Pei Qian of another hidden danger.
Would that be...or not aggressive enough?
If it's just boring, I'm afraid it won't be able to produce an absolute persuasion effect on players...
What if they like the feeling of making choices so much that they hold back their boredom, instead of wanting to leave?
Pei Qian lowered his eyebrows and fell into deep thought.
"There is."
Pei Qian suddenly thought of a good idea: "Let's add a narration to the game!"
"Narration?" Lin Wan blinked, not understanding.
Adding narration to games is not uncommon.But that's mostly Riga in the opening CG.
If narration is added during the game, it will greatly affect the sense of immersion.
Pei Qian chuckled.
Why add a narration?
It is to affect the player's sense of immersion and make them unable to continue playing!
Not only that, but I also want to include private goods in the narration, taunt the players mercilessly, make them angry, and let them yell!
Let them feel that their personality has been insulted, so they will give this game a bad review and not recommend it, and the word-of-mouth of the game will collapse. Isn't it not far from Liangliang?
Just imagine, every time the player makes a choice, the system narrator will sneer at the player...
A game that insults players!
Sour!
Players with a little bit of backbone should be able to drop the mouse, right?
Pei Qian coughed twice and explained, "Narration is a way for us to interact with players."
"Players have been running around inside, it is really boring, because he is equivalent to an outsider, a bystander, and it is easy to lose interest."
"We use narration to communicate with him. For example, if he chooses a wrong option, it will trigger A narration, and if he chooses the correct option, it will trigger B narration."
"In this way, players will have feedback every time they make a choice, so they won't feel lonely and boring!"
Suddenly, Lin Wan nodded abruptly.
As expected of Mr. Pei, he can come up with such a good idea!
What is a genius designer?
This is!
Lin Wan couldn't help but recall her experience in Tianhuo Studio.
In Tianhuo Studio, this kind of discussion meeting is often held, and brainstorming is used to finalize how some details of the game should be produced.
However, the atmosphere is completely different!
Because Zhou Muyan would always ask, "Are there any other games with a similar approach?"
If the answer is yes, then Zhou Muyan will analyze whether the game's approach is successful, and will only adopt it if it is successful.
If the answer is no, or if a game has tried to do this and failed, then the idea will be killed without hesitation.
This is not an isolated case, most game companies in China do this!
In order to be safe, most designers dare not try and make mistakes, but tend to learn from past cases.
Therefore, many games will become the same, as if carved out of a mold.
Lin Wan couldn't help admiring Mr. Pei's actions.
I don't care whether there is a successful precedent at all, and I have the courage to be the first person to eat crabs!
This kind of layout is several grades higher than Tianhuo Studio and Zhou Muyan!
Lin Wan was even more convinced that Pei Qian was a talented designer, so he didn't run away!
As for Lu Mingliang, he had to take a small notebook and write it down desperately.
He just didn't understand why Pei Qian did this.
But he is very clear about how much he has, and he will never raise any objections to it, just do what Mr. Pei said!
After successfully convincing everyone, Pei Qian felt at ease.
This feeling is so good!
This project is completely within my control!
"The design draft will be issued in three days, the entire process will be issued within a week, and all art resources will be issued within two weeks. Is it okay?" Pei Qian looked at Lu Mingliang.
Lu Mingliang nodded immediately: "Don't worry, Boss Pei, I promise to complete the task!"
After finishing speaking, he added with some guilt: "Mr. Pei, if you can't finish it, can you apply for overtime?"
Working overtime is a privilege that only excellent employees can enjoy. He is not sure if he is considered an excellent employee in Mr. Pei's mind.
Pei Qian thought for a while, nodded and said, "Yes, but no more than 9 o'clock in the evening. Although you are still young, you must also pay attention to your body."
"Yes!" Lu Mingliang was moved.
Where else can this kind of human care be found besides Tengda?
If this doesn't upset Mr. Pei, is he still human?
Add more votes!I'm sorry, everyone guessed wrong about this game, it's not a simulation business like "Game Development Country" with the skin of making a game.Simulation business games are not enough sand sculptures, nor enough reversals, and there are not enough reasons to lose money and make money. A simple high-end version of "Game Development Country" cannot satisfy me.What I did this time has little to do with simulation management, it is a meta game.
(End of this chapter)
Pei Qian said that he disliked old-fashioned text adventure games, but he knew very well in his heart that another meaning of old-fashioned is stability!
Text adventure games are a fairly old, but fairly safe genre of games that have endured for a long time.
Pei Qian has memories of his previous life. He knows that "Chinese Parents", as an independent game, adopts a production method similar to text adventure games, and it is still a great success!
And Pei Qian didn't allow this to happen.
Therefore, he wants to completely abandon the text adventure game mode!
Pei Qian cleared his throat and continued:
"My idea is to make a three-dimensional flow chart."
"That's right, it's a structure diagram as complicated as a spider's web."
"The grids on the flowchart are rooms one by one; the lines on the flowchart are corridors."
"The players walking in the corridor are the process of choosing the branch of the flow chart; and the different rooms are the result of this choice!"
"In each room there are doors leading to corridors, representing different choices for the player."
"Can you understand me?"
Everyone nodded and shook their heads in unison.
Understand, do not understand!
With Pei Qian's description, most people can imagine the shape of the game.
Flow charts drawn with visio and other software are very common in games and many industries.
It is mainly used to express a certain logical relationship and program flow.
For example, a program is triggered from initial conditions, goes through a series of judgments, and finally outputs a result.
From the appearance, the flow chart is composed of countless squares and diamonds with text written on them, and there are many arrows connecting these squares.
Replace all the squares with three-dimensional, large and small rooms, and replace all the arrows with corridors, and the entire flow chart becomes a huge maze.
The protagonist is walking in this huge maze, each door represents a certain choice, and finally walks to a room at the end, that is a certain ending of the game.
But what everyone doesn't understand is, what kind of game type is this?
Haven't seen it!
Let alone domestic, foreign countries have never heard of this kind of game!
Can it work?
With so many excellent 3D models and such a large scene, finally make a game that can only keep walking?
I always feel... something is wrong!
However, no one would question Pei Qian.
do not know?
Just don't understand!
Is Mr. Pei's train of thought beyond the grasp of ordinary people?
Only the two big bosses Huang Sibo and Bao Xu could barely guess Mr. Pei's design intentions, and the others were too far behind!
Lu Mingliang knew this very well, so he took a small notebook and recorded it desperately.
Fortunately, Boss Pei said in detail this time, so there is no need to guess.
As long as you strictly follow what Mr. Pei said, you're right!
Lin Wan raised her hand and said, "Mr. Pei, I think this is a rather novel design! However, players just walk around in it, won't it be a bit boring?"
boring?
It's better to be bored!
This is the effect I want!
But Lin Wan's question reminded Pei Qian of another hidden danger.
Would that be...or not aggressive enough?
If it's just boring, I'm afraid it won't be able to produce an absolute persuasion effect on players...
What if they like the feeling of making choices so much that they hold back their boredom, instead of wanting to leave?
Pei Qian lowered his eyebrows and fell into deep thought.
"There is."
Pei Qian suddenly thought of a good idea: "Let's add a narration to the game!"
"Narration?" Lin Wan blinked, not understanding.
Adding narration to games is not uncommon.But that's mostly Riga in the opening CG.
If narration is added during the game, it will greatly affect the sense of immersion.
Pei Qian chuckled.
Why add a narration?
It is to affect the player's sense of immersion and make them unable to continue playing!
Not only that, but I also want to include private goods in the narration, taunt the players mercilessly, make them angry, and let them yell!
Let them feel that their personality has been insulted, so they will give this game a bad review and not recommend it, and the word-of-mouth of the game will collapse. Isn't it not far from Liangliang?
Just imagine, every time the player makes a choice, the system narrator will sneer at the player...
A game that insults players!
Sour!
Players with a little bit of backbone should be able to drop the mouse, right?
Pei Qian coughed twice and explained, "Narration is a way for us to interact with players."
"Players have been running around inside, it is really boring, because he is equivalent to an outsider, a bystander, and it is easy to lose interest."
"We use narration to communicate with him. For example, if he chooses a wrong option, it will trigger A narration, and if he chooses the correct option, it will trigger B narration."
"In this way, players will have feedback every time they make a choice, so they won't feel lonely and boring!"
Suddenly, Lin Wan nodded abruptly.
As expected of Mr. Pei, he can come up with such a good idea!
What is a genius designer?
This is!
Lin Wan couldn't help but recall her experience in Tianhuo Studio.
In Tianhuo Studio, this kind of discussion meeting is often held, and brainstorming is used to finalize how some details of the game should be produced.
However, the atmosphere is completely different!
Because Zhou Muyan would always ask, "Are there any other games with a similar approach?"
If the answer is yes, then Zhou Muyan will analyze whether the game's approach is successful, and will only adopt it if it is successful.
If the answer is no, or if a game has tried to do this and failed, then the idea will be killed without hesitation.
This is not an isolated case, most game companies in China do this!
In order to be safe, most designers dare not try and make mistakes, but tend to learn from past cases.
Therefore, many games will become the same, as if carved out of a mold.
Lin Wan couldn't help admiring Mr. Pei's actions.
I don't care whether there is a successful precedent at all, and I have the courage to be the first person to eat crabs!
This kind of layout is several grades higher than Tianhuo Studio and Zhou Muyan!
Lin Wan was even more convinced that Pei Qian was a talented designer, so he didn't run away!
As for Lu Mingliang, he had to take a small notebook and write it down desperately.
He just didn't understand why Pei Qian did this.
But he is very clear about how much he has, and he will never raise any objections to it, just do what Mr. Pei said!
After successfully convincing everyone, Pei Qian felt at ease.
This feeling is so good!
This project is completely within my control!
"The design draft will be issued in three days, the entire process will be issued within a week, and all art resources will be issued within two weeks. Is it okay?" Pei Qian looked at Lu Mingliang.
Lu Mingliang nodded immediately: "Don't worry, Boss Pei, I promise to complete the task!"
After finishing speaking, he added with some guilt: "Mr. Pei, if you can't finish it, can you apply for overtime?"
Working overtime is a privilege that only excellent employees can enjoy. He is not sure if he is considered an excellent employee in Mr. Pei's mind.
Pei Qian thought for a while, nodded and said, "Yes, but no more than 9 o'clock in the evening. Although you are still young, you must also pay attention to your body."
"Yes!" Lu Mingliang was moved.
Where else can this kind of human care be found besides Tengda?
If this doesn't upset Mr. Pei, is he still human?
Add more votes!I'm sorry, everyone guessed wrong about this game, it's not a simulation business like "Game Development Country" with the skin of making a game.Simulation business games are not enough sand sculptures, nor enough reversals, and there are not enough reasons to lose money and make money. A simple high-end version of "Game Development Country" cannot satisfy me.What I did this time has little to do with simulation management, it is a meta game.
(End of this chapter)
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