Sorcerer Supreme at Hogwarts (English Versión)

Chapter 62: "Playing and Shooting"



"Playing and Shooting"

As soon as Stephen arrived at his room, he found the twins and Jordan waiting for him.

"Boss, we've been waiting for you all day!"

"Yeah, if you hadn't shown up, we were going to put up 'Missing' posters with your name on them," said the twins, happy to see Stephen arrive.

"What? Is that thing really so great that you had to show me?" asked Jordan, still clueless, since the twins had been teasing him all day, saying it was a surprise.

"It's fine. Misty already went to get it," Stephen replied calmly, hanging his robe on the coat rack.

"I recommend you change into comfortable exercise clothes," he said, glancing at the three of them, still dressed in their school uniforms.

"Alright," said the twins before heading off to change, while Jordan, though confused, followed suit.

Once they had all changed into more comfortable clothes, Misty appeared seconds later, bringing a black, closed booth with only one door.

"Here it is, young master. Misty must go help Madam; if you need anything, just call Misty again," Misty said before quickly disappearing.

"A closet?" Jordan said, bewildered.

"No, idiot. It's the new magical reality gaming booth," replied the twins in full presentation mode, "the latest prototype from Magitech."

"That one they say they're starting to use to make movies more realistic?!" exclaimed Lee Jordan excitedly, almost shouting.

"That's the one. Now they're modifying it so you can play in it," "as if you were really part of the story," "if you call today, you'll get your gaming booth plus 7 fabulous magical reality games!"

While the twins continued their sales pitch, Stephen started checking that everything was in order with the booth.

"Boss, how did you even get one? I didn't even know about the trials," Jordan said, approaching Stephen.

"I'm the boss of Magitech," Stephen replied calmly while checking that all the runes were in place on the booth.

The twins and Jordan were in shock. The twins quickly approached Stephen and spoke in a low voice, glancing at the frozen Jordan.

"Boss, what happened to keeping it a secret?" "We thought we'd take this to the grave."

"It's not necessary anymore. I have an amusement park on an island, which gets attacked every week. They also target Magitech to seize the technology, kidnap workers, and have even destroyed several stores. I'm tired of it. It's time for a counterattack; I'm just waiting for an excuse, and having the boss show up is enough bait," Stephen said calmly.

Since he founded the company, all sorts of dark wizards, pseudo-nobles, and even people from the Ministry had been trying to get their hands on the technology, and now, with the amusement park turning into a gold mine, everyone wanted a piece. Stephen received messages every day.

Magitech had already become a major economic power in the magical world, with enough strength to defend itself, so now people thought twice before attacking. Though there were always fools who didn't care, and things ended very badly for them.

It was better to use Magitech's power to protect the park; even if Stephen ended up with a few pests buzzing around, it was better to deal with something coming head-on than something lurking in the shadows.

"Let's stop talking about that. Do you want to try out the new booth or not?" said Stephen, finishing his inspection.

"Of course we do! Fred, wake Jordan up." "You wake him up!"

While the twins started arguing, Stephen threw a ball of water at Jordan's face, snapping him out of his daze and leaving him completely drenched.

"B-boss, you're—"

"Can we move on with the story or test the gaming machine? Your choice," Stephen interrupted Jordan.

Jordan looked at Stephen, then at the booth, and quickly made up his mind.

"Cough. Yeah, let's try the booth," he said as he stepped closer.

"I'll give a quick explanation. There are two prototype booths. The one in front of you is the Realtech, where you experience the game world in the flesh. Great for exercise and exploration," Stephen explained with a smile.

"The only downside is that, since it uses a lot of spatial magic, it can't be placed inside a space-expanding charm; therefore, it takes up quite a bit of room."

"I don't think that matters," Jordan said, extremely excited.

"There was another model, boss?" "We only knew about this one," said the twins, just as excited as Jordan.

"Yes. The other booth is called Fantasytech. It's smaller, more like a bed or a sarcophagus, in which you enter the magical virtual world through your dreams. That one's still in development because many didn't wake up," Stephen explained with a smile.

"They died?!" Jordan asked, alarmed at the thought.

"No. They just preferred to live in the fantasy world and didn't want to leave. There's no way to bring them out unless they come out on their own," Stephen said calmly.

"Awesome!" the twins exclaimed, eager to know what kind of fantasy could make someone never want to wake up.

"Alright, enough with the explanations. Let's go in," said Stephen as he opened the door, followed by the others, excited.

"Awesome. Incredible," said Jordan, stopping every few steps to admire the scenery.

"Calm down, Lee, we're just at the selection base," said Stephen, trying to calm the excited Lee Jordan.

"This scenery isn't the game yet?" the twins asked, surprised. "Wasn't everything black before?"

"Yeah, but it was pretty simplistic. Now you can choose a preset landscape," Stephen explained as he activated the game cabinet that emerged from the ground, filled with crystals—many more than last time.

"Boss, have you already created more games?" the twins asked, quickly approaching the cabinet.

"Of course. We can't sell the cabin without having the games ready, but they'll be released gradually," Stephen said with a merchant's smile.

"Alright, let's play... this one," Stephen said, grabbing one of the new crystals and tossing it into the air, activating the simulation.

"Boss, it doesn't have the same error as before, right?" the twins asked, a little unsure. "We won't get trapped?" "Or lose a limb?" "Or end up in each other's bodies?"

"Lose a limb?" Jordan got scared again.

"You just lost mobility, and that body-swapping thing wasn't even noticeable," Stephen said in a reassuring voice, though his words didn't seem very comforting.

"There are no more glitches, don't worry. You can exit by shouting 'exit' or by holding your breath for 10 seconds," Stephen said, trying to reassure them.

"Why is holding our breath an option?" Jordan asked, confused by the odd method.

"Because in a previous test, a tester had his tongue cut off and couldn't say 'exit,'" he said expressionlessly, making Jordan turn pale.

"Haha, don't worry. The pain level can be adjusted, so he didn't feel anything," Stephen said with a confident smile.

"Alright, boss, we want to play," said the twins, tired of so many explanations.

"Fine. Menu... start and set pain to 1%!" Stephen shouted at the sky, making the crystal glow as everything around them started to change.

The twins and Jordan quickly looked around.

They found themselves in a cabin in the middle of a forest. Their clothes had changed to vests and military attire, while on the table in front of them were several small weapons.

"What game is this?" Fred asked, picking up a 9mm without knowing how it worked.

"It's a shooting game, kind of like a mugg-" BANG! Before he could finish explaining, a gunshot rang out. He turned to look in the direction of the sound, only to see George holding a pistol, surprised that he had accidentally fired a shot straight into Fred's chest.

"Ouch! That hurt, George," said Fred, looking at the hole in his vest.

Immediately, he raised his weapon and aimed at George, who dodged to the side, leaving Jordan in the line of fire.

BANG! "Ow! Why me?!" Jordan cried out, seeing a hole in his right arm.

He quickly rushed to the table to grab a gun and shot at Fred. And just like that, Stephen was left standing in the middle, watching the three idiots shoot at each other in the spawn zone.

Since they were allies, they couldn't kill each other, but they could still feel the pain. Even at just 1%, the pain of a bullet was like a bee sting.

"Cut it out, you idiots!" Stephen shouted angrily, pulling out two guns and using his GM power to increase the pain to 3%, then began shooting at them.

"Ahhh!" "Ouch!" "I surrender, boss!"

"Help!"

"Let me explain the rules first," Stephen said, both annoyed and amused.

"Alright," said the twins, rubbing their sore spots.

"And Jordan?" Before explaining, he realized one person was missing, so he started looking around the cabin, only to see Jordan's backside sticking out from under the table.

He exchanged glances with the twins, who raised their weapons and nodded at Stephen, showing they had the same idea.

So, the three of them aimed and fired, making Jordan rush out from under the table.

"Okay, I surrender! I surrender! Stop already!" Jordan said, covering his backside.

"Hahaha," the three of them burst into laughter.

"Ahem, alright, the rules are simple. The enemy team has four soldiers who want to kill us. So, we have to take them down too. A headshot kills instantly, while body shots make them lose blood, but they can heal. Any questions?" Stephen explained simply.

"I have one. What happens if we die?" Jordan asked, raising his hand.

"This isn't a classroom, Jordan. If you die, you disappear here. And the more enemies you kill, the more points you earn to get better weapons from the shop in the corner," Stephen said, pointing at a vending machine in the corner, which had images of different weapons instead of snacks.

"Alright, if there are no more questions... attack!" Stephen shouted as he ran out the door.

"Uwooo!" "Charge!" the twins shouted as they ran out after Stephen.

"I hope I don't die too many times," Jordan muttered, walking out last, looking a bit defeated. He wasn't good at aiming even with a wand—he didn't even want to think about using a gun.

"Fred, to your right! George, cover me! Jordan... stop dying!" Stephen shouted before diving to the side with two pistols, quickly taking down two enemies.

As he got up, he noticed another enemy aiming at him, but George took him down first.

"Nice one!" Stephen exclaimed.

They regrouped in a trench to check their ammo and grab a snack. After all, the game was very realistic, and they used real energy, so they got hungry.

Luckily, the cabin included a backpack with supplies that Misty had stuffed to the brim with snacks and food.

"Crunch. So, what do you think?" Stephen asked while eating a cereal bar.

"It's great, boss, but the enemies..." Fred said. "They feel lifeless and monotonous," George finished.

"Even so, they're still difficult for me. It'd be interesting to fight against other people," Jordan commented while chewing off to the side.

"You're right. We should get more players, but that would mean bringing more cabins and linking them. They'd take up a lot of space," Stephen said, thoughtful, rubbing his chin.

"There aren't any empty rooms to put them in," Fred added.

"What about the students' rooms?" George suggested.

"I wouldn't mind, but since they're in testing, I'd like to keep an eye on them," Stephen replied.

"Too bad we can't put them in Gryffindor's Chamber because it takes up too much space for training," Lee Jordan commented absentmindedly while eating.

"That's it... the Chamber of Secrets!" Stephen exclaimed, visibly excited.

"But, boss, it would take up a lot of space, and we wouldn't be able to train," the twins said, looking at each other.

"Not that chamber—the Slytherin one. Let's use the Chamber of Secrets. I'll ask Dumbledore for permission... Menu, exit," Stephen said as he shut down the simulation and ran off, leaving the other three still sitting, eating.

Thanks for Reading

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