Chapter 60: Chapter : 60 : This Guy Is Not A Single Dog?
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"But I feel that this game awards ceremony is so boring, and it is completely different from what I thought." Laying on the bed with her legs dangling, Luna looked at the three trophies next to her and said.
"What do you think it is like?" John was somewhat interested.
"Well, there is a kind of atmosphere, the show also has a variety of game themes, including etc, and then in the cheers, one award after another was unveiled," Luna said.
"You said this is a game exhibition, this kind of game award with an official color is basically like this, and it also has some benefits for future development," John smiled and said.
It looks a bit boring. Many are fun to play, but there is no deep-hearted game in the Golden Owl Awards, and there is no way to get any good results. But this is also the rule of the Golden Owl Game Awards. Most of the awards are kind of good or bad, but the award itself is still very important.
Because this represents its influence on official channels. For example, although the game review has a clear grading system, in some of the more real or less real places, the game makers who have won these Golden Owl Game Awards and ordinary game makers face completely different treatment.
At the same time, if you can get the game award, it is also easier to apply for the official game engine. In simple terms, it is a face card.
Why, even if some directors did not make hundreds of millions or billions of dollars at the box office, they can get in touch with the administrator, such as borrowing troops to shoot movies, but some directors can't?
"After waiting to go back, almost in the official report, it shouldn't be a big problem to get the title of a senior game producer. I will directly apply for more advanced permissions for the game engine, and the development of Resident Evil is still quite necessary," John put the three trophies next to him in a small backpack and said.
Although it is a horror game, it is different from most horror games Resident Evil. Since I want to make a horror game, John has also played some popular horror games on the market at this time.
Mainstream horror games have a distinctive feature: usually, the whole article has an invincible enemy, or there is no enemy at all. Through the infiltration of the screen and sound effects, and the special symbols in the game, they let players produce self-psychological hints.
For example, in a dark room, the piano suddenly sounded and played a sound effect. At this time, the task gave you an instruction to explore the piano room. When you stepped into the room, the piano keys suddenly bled, and there was a letter on the piano frame. When you pick up the letter, you can see the information left above. These messages are generally very creepy, meaning nothing more than suggesting that you stay here. There is a ghostly creature watching you. If there is something like a window at this time, let a black shadow flash to match the sound effect.
This is the route used in most horror games. Even if there are no monsters and no dreadful pictures, under multiple psychological cues, players themselves will become suspicious, simply saying that they scare themselves.
In most horror games, what is scary is not the monster, nor is it the environment, or plot, but the unknown.
In the levels carefully designed by the game maker and in the atmosphere of the scene, players continue to make their minds continue to decline through their psychological cues and imagination.
And many details of Resident Evil are like this. For example, the ubiquitous tyrant and the sound of his leather shoes. At the same time, a large number of zombie monsters threaten you all the time, creating a frightening atmosphere.
On the other hand, compared to ordinary games, Resident Evil requires higher requirements. Most monsters involve AI algorithms, which all need to be produced with a higher engine. The expected player control of Claire and Leon's two lines interact with each other, and the implementation of the archive reading function also requires some advanced features in the engine.
As for developing the game engine by oneself, at this stage, John may not have so much money to invest in it. There are three independent engines in the country. Except for Gemtechs, Moondustries, and Essence, for the other second-tier game makers and third-tier game makers, the official game engines are used.
Because the cost of this is too large, and if the three major games are not their games, they will use independent engines.
After a night's rest in the hotel, the next day, the two did not return home immediately, but took advantage of the difficulty to come out and planned to play in some of the city attractions.
***
While the two people are playing, the situation about the Golden Owl Game Award is also circulating online.
Although there will be no live broadcast of the game awards ceremony that is not public, there will be subsequent announcements of the awards, and some live videos will be released from the official social account.
After all, it is considered acceptable to be one of the major domestic game awards. Of course, more importantly, on the official game platform, a free game that won the best independent game award was recommended by the official game platform on the entire platform cover.
The location of this cover is generally a very popular phenomenon-level game or information about what creators are discounting, but now a free public game is put on this. The main reason is that this is a purely free game with no commercial behavior, and it is also a good public game.
On the other hand, the Golden Bird Game Award awarded the best game award to the game Seen, mainly because of authorized considerations.
In recent years, the development of the game industry has become more and more prosperous, but it is taking a market economy. If the player likes to play games, the creator will create those games. This is certainly no problem, after all, the game company is also a company, but the official does not like it very much.
Many concerned players, after experiencing the game See, have left a message to be moved. As for some players who can't stand the game function and don't like this game, rarely, they don't say anything bad. It is a free game that does not demand money after all, and it is also a public game.
However, another topic about PixelPioneers Studio soon became a hot topic.
"Amazing-! John, who developed Binding of Isaac and Octopath Traveler, is so young?"
"No, I just watched a game awards conference, and I served a bite of dog food!?"
"Say, is it only me who thinks she looks so cute? Holding the microphone with a blushing face, I said thank you for a long time-!"
"No matter how cute it is, it doesn't matter to you-!"
"Brother, eat this dog food-!"
Although John had already received an interview with Game Stars before, that time was only a text interview, plus a talk with Martel. Most players are still unfamiliar with John, who developed Binding of Isaac and Octopath Traveler.
But this time, the live video of the Golden Owl Game Awards was released, and all the players concerned were surprised.
This guy is not a single dog? Why does this guy have a girlfriend?! His girlfriend also created a public game with him and won the prize?! The most important thing is that it is the award stage, why do you feel like the place where you show love?
Looking at the end of the video, John and Luna walked onto the stage with a smile, and all players could not help being silent for a while, feeling a little stretched.
Finally, this silence broke out under the official blog of PixelPioneers Studio.