Chapter 108: Chapter : 107 : We Are A Game Company
+Check out the other novel by clicking my profile.
+My P'atreon:
https://www.Patreon.com/Sokdavid
+My Facebook Page :
https://www.facebook.com/P.S.David123/ Or Sokdavid Gaming
+My X ( Formerly Twitter ):
https://x.com/PhornSokdavid
+My YT Channel:
https://www.youtube.com/channel/UCA_o7H0XZmHnnX0UlvGP4Yg Or Sokdavid Gaming
+My Webnovel:
https://www.webnovel.com/profile/4306272971 or Sokdavid
+My Wattpad:
https://www.wattpad.com/user/Sokdavid123
+My Archive of Our Own:
https://archiveofourown.org/users/Sokdavid
-----------
Thank You, "Joel Vincent", "Joshua Potter" and "Vandalizer z", For Becoming A Member On My Pa'treon. The Emperor Protect.
-----------
After his speech, he looked at Martel, who looked strange and came up with his emotions, and John, who was standing in the same place, stunned. Speculation? Where are they hyping? What happened again?
John was a little embarrassed and quickly took out his mobile phone. John glanced at the official blog. The comment was erupting again?
"For most of the day from PixelPioneers Studio, it is just a trailer for Resident Evil and a trailer for Resident Evil Resistance. I thought they had big moves, but I didn't expect it to be just a trailer."
"It's discomfiting. I queued for more than half an hour, and then watched the 10-minute trailer."
"No, the most discomfiting is the scammers, they said it was very interesting, damnit."
"There's not even a demo game. Where is the fun demo game for Resident Evil, it's a thing of the past."
A group of players complained on John's official blog. At the same time, under the category of the Game Show, this topic has become a hot topic.
Looking at the player's comments, John felt a little wrong. If they are in stock, who would like to only show the trailer? The demo version of the game has not yet been developed, so what can I do?
Looking at the player comments under the official blog message, John turned on his mobile phone and sent a new message.
The new game is already under development and it is also the first PixelPioneers Studio game to have a true multiplayer game. At the same time, the following is equipped with a few original paintings that have not yet been announced, and the game screen is in development and testing. In the police station, Leon and Ada back to back, while at the same time under the corridors on both sides of the police station, countless zombies wander in place.
Players who followed this message suddenly froze.
???, Multiplayer game-! Wait, something seems wrong! The picture below seems to be an unpublished game screen...
After sending the message, John continued to watch other people's speeches in the venue. Although it will not be targeted, almost everyone will say something from the macro level, but there are some points that John still feels benefited from.
When it was evening, there was a gala-like dinner. Of course, it was only in the form of a real ball. Those invited to participate are also some famous colleagues in the industry, and some small game teams and developers.
John, Martel, and Baker got together and chatted, and midway through, John also gained many people's contact information. However, it is obvious to see the form of a small circle, all three or four people get together and chat.
"Baker, haven't you considered a 3A game? You have to know that Nevin has developed several masterpieces in a row in the past few years. If you continue this way, you won't be able to maintain your position." Martel laughed and said.
"3A? I haven't thought about it as I still like to develop independent games. It's not the kind of game that I don't use for commercial purposes and complete independently." Baker smiled and paused for a second or two: "Compared to 3A, where business is the top priority, I prefer to develop a game that expresses the producer's thoughts and opinions so that players can feel the story I tell."
Indie games, in their earliest meaning, refer to games that are completed independently without commercial purposes. But with the subsequent development, the independent game has a lot of analytical meaning.
For example, a game developed by a small team can be said to be an independent game. For example, the game itself can be said to be an independent game that focuses more on the game itself than commercial profit.
"3A can do what you said." Martel took a sip of juice and said.
"Can it be the same? According to my game design ideas, even if the development cost is 3 to 4 million Dollars, even if it fails, I can afford it. 3A is often in the tens of millions or even hundreds of millions. Do you want me to bankrupt me? I'm counting on retirement here." Baker glanced at Martel.
Listening to Baker, John couldn't help but smile.
"However, your new game will be in multiplayer mode?" Shaking the phone, Baker looked at John.
"Yes." John nodded gently.
"For this type of game, the cost is much higher." Baker looked at John and said.
For multiplayer online projects, in addition to the development cost of the game itself being a big headache, including the server operation of the game, these are also a large expenditure figure. Needless to say, buying a server; just renting a server in accordance with the best specs costs hundreds of thousands of rent and operation and maintenance costs every month.
"It's better to consider us Ansoft; our server can be said to be first-class in the nation, and everyone is an acquaintance. The price is also safe, and the quality is assured. Several games under Gemtechs and Essence are using our server." Baker said with a smile.
John froze in place. Do you have this tactic?
Regarding the server's choice, John did not immediately agree as he didn't know much about this. The only certain thing is that in the early server, the purchase will not be made, so it will be mainly rented.
The next day, the Game Show was still going on, but John had already taken Luna back. Only Koch, who was helpless, was left behind.
After the first day of exposure, not to mention all the players, the vast majority knew that there were no demo projects for PixelPioneers Studio games there. So they created a spectacle, a group of players surrounded by large-screen monitors, very excited to watch the clip video about Resident Evil and Resident Evil Resistance.
Some foreign players who came to the exhibition because of a lack of information looked at the surrounding players strangely, then lined up to enter the experience area and then came out with a face.
Koch, who was in charge of the exhibition area, went from excited to embarrassed. They are game companies and they are developing games, so why does he suddenly feel like they are in a movie theater?
A group of players gathered around four large screens and then uttered in surprise and they were holding popcorn and fat house water in their hands.
On the last day, Koch embarked on a journey back to the PixelPioneers Studio. At the end of the exhibition, the topic of the PixelPioneers Studio was quickly snatched away by several games that were successively released.
Martel entered the 3A field for the first time and launched the game. At the same time, Essence's Eternal Heroes and Moondustries' Eternal Agent were officially released. In addition to this, several online game masterpieces are also appearing.
However, for the stand-alone game market, the impact of these online games is not great. Although most of the single-player games are now more and more focused on multiplayer mode, the mutual influence is still small.
At the time of the first peak season of game release after the year, Resident Evil Resistance is officially entering the stage of high-speed development. The projects including outsourcing have been finalized, and the art of Evelien and other responsible artists has been finalized.
At the same time, Resident Evil Resistance as the main multiplayer mode has a very obvious advantage, that is, it is sold in advance.