Online games have evolved from wild monsters to the strongest villains

Chapter 867 Contradictions and Conflicts



Sure enough, with the excavation of the treasure chest, the vampire dungeon became popular.

"Damn it! Someone got the ultimate purple again."

"There are too many treasure chests here, and there are too many top-grade purple equipment! And they are all level 40."

"What is the best purple? Fallen angel wings are a good thing. In just one day, three fallen angel wings were opened!"

"It is said that the bid for Fallen Angel's Wings has reached 8000 billion cash points each."

"Cash? So scary? Doesn't it mean that if you get a Fallen Angel Wing, you will have enough food and clothing for the rest of your life?"

"Hehe, you think too much."

"Hurry up and grab it!"

"It is said that the major guilds are preparing to block the entrance of the dungeon. They want to develop the dungeon by themselves and enjoy the treasure chest exclusively."

"Fuck! It's too much."

"We will build the teleportation array ourselves."

"Huh? The upper limit of the number of dungeons has been raised to 30?"

With the discovery of a large number of treasure chests in the vampire dungeon, players' enthusiasm for the dungeon is at an all-time high.

Due to the limitation of the number of dungeons, the number of players entering the dungeon each time is too low, and the development efficiency is extremely low.

Many players haven't figured out the copy yet!It has been sent out by the vampire inside.

In one day, the total number of treasure chests developed by players is more than 100, and the remaining development is extremely difficult.

However, the number of players who lost their lives in the dungeon exceeded 1.

But this cannot resist the enthusiasm of the players.

[As long as you can open a treasure chest, you will be able to eat for a lifetime. 】

These words have become the best motivational words for players.

Countless players entered the dungeon one after another and handed over their heads.

However, at this time, the players received a message.

Large guilds are preparing to close the dungeon.

This time, the players quit.

"What do you mean?"

"Why close the copy?"

"The copy is all of us."

"Strongly protest this vicious monopoly behavior."

"Hand over the copy."

"Every player has the right to enter the copy."

Faced with the voices of the players, those large guilds also felt aggrieved.

We closed the copy, not because your efficiency is too low.

Occupying the precious places to enter the dungeon, one by one, but they only know how to give away heads, and they don't know how to develop dungeons at all.

You need to pay tickets to enter the dungeon, and you are so hardworking to give away heads one by one, we have closed the dungeon to prevent you from entering, are you still not happy?

But they certainly couldn't say that in the open.

Therefore, a large guild came up with an impeccable reason.

[The price of the raw materials of the teleportation array has increased. If we continue to enter the dungeon at the original price, we will not be able to bear it. 】

This reason is impeccable.

Because their copies are originally an independent space.

The kind that requires a teleportation array to enter.

That being the case, it is inevitable that players will cause a certain loss to the durability of the teleportation array in the process of using the teleportation array.

Although this kind of consumption is not big, it can't stand the large number of players!
At this time, there are studios stepping in to continuously collect materials for the teleportation array, and there are game merchants who purchase materials and increase prices.

Therefore, those large guilds are even more miserable.

Of course, making money can still make money.

But the efficiency of making money is definitely not high.

If the efficiency of making profits is too low, then why do they continue to open up to the outside world?

Maintaining the teleportation array and maintaining order requires manpower.

The Ministry of Manpower is higher.

But they will not tell the outside world about these, they will only push all the reasons to the price of materials.

Therefore, the players turned their spearheads and aimed at those unscrupulous businessmen.

"It's too much, Tian actually took the opportunity to make a fortune."

"All game merchants should be defeated."

"And those studios."

"The studio lowers the price of materials, and the merchants who buy materials raise the price of materials."

There are also some "sober" players pointing out that even if the price of materials has risen, it is not as good as tickets, so why can't it be maintained?
The response from the larger guilds was also simple.

"How about handing over the teleportation array to you for maintenance and management? As long as the foundation of the teleportation array is not broken, you can use it as you like, and you have the final say on how much you will charge."

"To put it bluntly, you still want to monopolize the copy."

Now, the players have nothing to do.

Let the players manage it themselves?

They hope to gain benefits by entering the dungeon, not to serve other players.

Want them to manage the teleportation array?

Do you pay us salaries?

Therefore, this kind of thing is really only capable of being done by large guilds.

No matter how dissatisfied the players were, there was nothing they could do about those large guilds.

The teleportation array is in their hands, what else can ordinary players do?
Just when the players were about to accept the fact, the large guilds came up with another solution.

"We can develop in a limited time and limited amount. Players who provide us with teleportation array materials, we can give them a certain number of places. The more materials we provide, the more places we will give to ordinary players. How about it?"

Players feel that this is a bit troublesome, but it seems that there is no better way.

Spending money directly, they said that they had no materials to maintain the teleportation array, and the players' way was blocked.

However, switching to material payment, it seems that players have to obtain materials from material merchants, which is more troublesome, but they still have an optimal solution, which is to use their own cheap time to mine space spars.

For a player at Liu Shuai's level, it would be a waste of his time and resources to mine the mines himself.

It's better to use money to buy the player's labor.

But it's different for those low-level players.

Anyway, the process of collecting materials does not delay their playing games. The experience is slightly lower than that of the special experience monsters, but it can also make them bleed.

After all, if you die in a dungeon, your experience will drop by half a level.

The process of brushing materials is also the process of improving their level.

As a result, a large number of players embarked on the road of collecting materials. Some players, after collecting a large amount of materials, suddenly found that buying materials instead seems to make money more stable, so they embarked on a road of no return.

The market price of the teleportation array materials has been reduced in this way.

Those material merchants who hoarded materials wanted to cry without tears, and those studios that had already lowered the price of materials began to scold their mothers.

Their interest chain has been greatly impacted.

But Liu Shuai, who paid attention to all this, was a little unhappy.

The self-regulation of the players has nothing to do with him, and he has no interest in paying attention.

However, as a large number of ordinary players were unable to enter the dungeon, large guilds developed the dungeon in an orderly manner, and the casualty rate of players was greatly reduced.

In this way, his harvesting efficiency is greatly reduced.

In this regard, he must do something.

An hour later, an item appears in the player's auction house.


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