chapter 13
Episode 13. Savage crush (1)
Episode 13. Savage crush (1)
[Fumo Fumo: Strategy post) Everyone, try to aim for the hidden piece.
There may be people who don’t know, so I’ll explain briefly. Hidden pieces refer to hidden elements in the game, such as special equipment, skills, or jobs that can be obtained by going to a specific place or satisfying conditions.
If this is the game world that becomes reality, then things like secret dungeons and special rewards from the game could still exist, right?
I still remember a few things, but for the sake of strategy, I’ll share the places where hidden pieces appear.
Imperial Arena, Necromancer’s Tomb, Skull Mountains, Gruaga Castle, and Assassin’s Cult Headquarters.
If you’re nearby and feel confident in your fighting skills, give it a try.
I am writing this under orders from George. Thank Sir George, not me.
He is a person who works harder to clear than anyone else.
When we can all return to Earth, let’s have a drink together!]
This is a post by Fumofumo, a user who lost his life while fighting a mid-level demon in a mine and was a member of the George raid team.
The last words are touching for no reason.
Just in case, let’s memorize those five places.
The following article is a relatively recent article.
[Reno Johnson: Never go to the Necromancer’s Tomb.
Demons or infectious agents are not the problem.
zombie? Undead? There are living corpses like that. There are tons of kids like that.
If you don’t break the head, it will keep happening, but it’s really tricky.
As I continued, I began to see things in vain and my mental strength seemed to continue to decline.
No devils or worshipers come here. I think they just filter it out too.
My life was too precious to fight for just one insignificant hidden piece.
Still, if you really feel like going, bring a blunt weapon.
It took more than three days to come, and I’m exhausted. I need to take a break from exploring for a while.]
This still provides some information.
Zombies and useless things (probably ghosts), draining mental power. It is identical to the necromancer’s tomb from the game.
I know very well the reward that comes from beating that secret dungeon.
The only reason the Necromancer’s Tomb is not forgotten even after so long has passed is because there are deep memories associated with that dungeon.
It was 10 years ago, when I was a cute middle school student.
At the time, I had no interest in studying, so I often played with friends at the amusement park, which ultimately cost me an average of 50 points on the final exam.
When I went home with my report card, my father came home with a fly swatter.
It hit me like catching a fly. My hands and feet still tremble when I think about that time.
I had no choice but to stay in a corner of my room and turn on the computer after succumbing to my ruthless father’s ‘no going out’ rule.
As soon as I turned on the computer, I went to <Survive as a Paladin>. It is the hope of my difficult childhood.
I played the game all day to relieve my anger, and cleared the Necromancer’s Tomb dungeon.
I sold the hidden pieces from there at a high price on a trading site, and used the money to order chicken and pizza.
The story of a man who regained happiness after feeling anger, sadness, regret, and hatred…
No, when I thought about it again, it was really no big deal. Why do I still remember this?
It is truly impossible to know what a person’s memory is.
Anyway, the hidden piece found in the Necromancer’s Tomb is the ‘Zombie Control’ skill.
The in-game evaluation was not good. Although it was an unusual skill, it was not a good skill.
It literally means you can turn a corpse into a zombie and control it for a short period of time, but it doesn’t have as much meaning as you might think.
Its combat power was slightly better than that of an ordinary human, and even if you tried to put it in a tank position by taking advantage of its characteristic of constantly waking up if you don’t crush its head, it was impossible because it had the durability to explode with a single punch.
This stupid skill was judged to be trash and was only used as a concept or for fun. Until now.
But I think I could write it in my own unique way.
Zombie control is a skill that remotely controls a corpse. The reason this skill was trash is because the player was busy moving his own body during a combat situation, but he also had to control zombies.
This skill is difficult to use effectively unless you are very good at multiplayer.
What if I, who doesn’t have a separate body, controls it?
It becomes possible to provide help remotely by using this skill on a nearby corpse!
wow! Amazing fact!
Instead of just being stuck in a totem or observing a group, you can participate directly in battle and provide help.
Because it is not my body, there is zero damage to me. It is possible to rise again if you protect your skull well. It truly becomes a meat shield that you can use with confidence.
Later, you can run a raid with strong barbarians. It’s only fitting that there are no devils around.
I don’t know what level the user named Reno Johnson is, but I remember that it wasn’t a dungeon so difficult that a high-level user couldn’t clear it.
Let’s do this when the barbarians have gathered together.
***
Three days have passed since I sent the letter.
The Brown Rock Tribe sent a reply through Tuntuni.
To summarize, it’s something like, ‘Understood, just wait. Our tribe will go and see Malak in person.’
They say that if you just wait two weeks, your friends will arrive here… have nothing to do.
Since the infectious agents living in the mountain have been eradicated, there are no more points to gain. I can’t go into Paya’s busy body every day and fool around like last time.
Whatever it is, it is a situation where productive work can be done only when the Brown Rock Tribe comes.
In the end, what I decided to do with the remaining time was ‘change the perception of barbarians.’
As a result of what we have seen so far, most of the community’s public opinion toward barbarians is ‘unfavorable’ or ‘indifferent’.
This is not good. Anyway, at some point, the paladins and barbarians will have to work together to catch demons, save the world, or live comfortably, so fighting among ourselves split up is just a waste.
The barbarians won’t be very hostile to the paladins if I give them orders, but the paladins are different.
There is no way my Earthling comrades who were forcibly brought into this damn world would like a barbarian who bickers and calls him an infidel.
Still, it’s good if they are moderate people like ‘Corrupt Power Knight’ or ‘Samurai Jackson’ who commented last time, but what if crazy users like ‘Netkama’ or ‘Close-up spy’ who don’t know what to do meet barbarians? Will it work?
My precious barbarians will be completely destroyed. There is only destruction.
We need to instill a positive perception of barbarians so that they think of them as ‘our friends.’
Why do advertising agencies and companies that hire commenters exist? This is because many people know that consistent positive comments and improved awareness are important.
It would also be a great and productive act for this Loa Malak to dedicate himself to writing posts to help the barbarians gain favor.
Now then, shall we begin?
Ta-ta-ta-ta-ta-dak-!
[Ultrasanz crazy in annihilation mode on a moonlit night: Barbarians are precious lives just like us]
[Ultra Sanz in annihilation mode on a moonlit night: Barbarians may be our neighbors]
[Ultrasanz crazy in annihilation mode on a moonlit night: A barbarian who returned the favor]
hmm. I worked hard to write a long text and uploaded it… There are no comments?
I can’t check the number of views, so I don’t know who saw it or not.
Okay, it was a bit serious, so you could just go without watching it.
I think I need to use storytelling techniques. In the end, it’s the story that immerses people and arouses interest.
What kind of story would be good…
How about a story about saving a young girl from a savage and becoming friends with her?
A combination of a young girl, salvation, and a wonderful protagonist. This absolutely works.
Let’s make the title a little lighter too.
[Ultrasanz crazy in annihilation mode on a moonlit night: eating friends with barbarians hahahaha]
After waiting for several hours, a comment was posted this time. As expected, the story…
[Ghoul: hahahaha, I’m trying hard. Do you have a barbarian fetish?]
This bastard… !
What’s wrong? Was there a lack of story? That probably isn’t it.
This is the most traditional form of storytelling. It may be cliché and obvious, but it has classic emotion and fun.
Is it a problem with the title? Or material?
The subject of barbarians itself is not popular in this community. So how should I write this so that these people will see it?
I’m not bragging, but I’ve serialized novels before.
[Goddess: Toddling
Protagonist: What is this Rori Baba?
Goddess: I am a goddess. I have come to give you cheat abilities.
Protagonist: hahahaha, it’s just perfect~ I’m Onegaishimasu with infinite regression and instant death cheat, immortality~
Goddess: Now, let’s save this world~!]
Although he was criticized for being a novel, the important thing is that he was active as a writer.
Let me show off my abilities a little bit.
Material that people will like… Curious title… that…
Ta-ta-ta-ta-da-dak-!
[Ultrasanz crazy in annihilation mode on a moonlit night: The barbarian girl I saved is obsessed with me]
Within a few minutes, a comment was posted.
[Close-up spy: Pretty?]
Maybe I committed it?
It was time to clap my hands in my heart with satisfaction.
Suddenly, a private message window appears next to the community window and buzzes.
Why private message? How many messages have you received from the same person?
[Not Netcam: Hey]
[Not Netkama: You]
[Netkamaanim: Do you know the barbarians well? Are you close?]
[Netcamama: Answer me quickly]
[Not Netkama: I’m in a hurry]
[Not Netkama: Really]
You look very urgent. What happened that sent you a message like this?
[yep]
First of all, I sent it like that.
[Not Netkama: Oh, it’s so f*cking embarrassing]
[Not Netcam: Don’t tell the community]
[Netkamaanim: I am now captured by barbarians]
what?