Chapter 5: Chapter 4
I walked down a Large Thoroughfare that connected the Street of Steel in the Merchant Quarter with the Noble District. I had finally managed to get the notifications to turn off in combat while fiddling with the menu in the Street of Steel and was in a good mood as I walked. There were Taverns all over the place, some were also Inns. I was trying to decide which one to enter when the Smell of Shepard's Pie assaulted my nostrils and grabbed my attention. Shepard's Pie was one of my all time favorite foods, alongside Rotisserie Chicken and a few other foods that aren't likely to be present in the Setting I found myself in right now. I sniffed the air and followed the smell, feeling for all the world like one of those cartoon animals that got pulled along towards the plot of the episode by a hand made out of the smell of pie.
When I arrived at where the smell was coming from I saw that it was an Old Inn called the Myrishman's Head. I entered the Common Room of the Inn and immediately bellied up to a low bar that fronted into what I could assume was the Kitchen. An extremely cute young Redhead was tending the Bar, and was startled by my Sudden appearance and beeline towards her.
"Can I help ye?" She asked in a Scottish Brogue.
"Yes, I would like some of that delicious smelling Shepard's Pie and a Room for the Indefinite future." I replied.
"We donnae rent rooms indefinitely, unless. . .Ye have the look o' a man skilled with that sword o' yours, If'n ye'll help me with a spot o' trouble I could arrange a room fer ye indefinitely." She replied.
"This trouble, it wouldn't happen to involve rats in your cellar or anything like that, would it?" I asked.
"Aye, and nasty ones too." She replied.
I don't believe it. My Gamerness has started to affect the world around me. It's the only explanation for this.
A Quest has been Created!
Rat Catcher of King's Landing!
Main Objective: Clear the Cellar of Enhanced Rats!
Additional Objective 1: Find the Entrance to the World Dungeon: King's Landing Catacombs
Additional Objective 2: Enter the World Dungeon: King's Landing Catacombs
Main Objective Reward: 250 Experience, Free Room and Board at the Myrishman's Head for the Forseeable Future, Bowl of Shepard's Pie, Increased reputation with Amarda
Additional Objective 1 Reward: Access to World Dungeon: 50 Experience, King's Landing Catacombs
Additional Objective 2 Reward: Quest: Robb Pyke and the Raiders of the Lost Tombs
Y/N
I accepted the Quest and Said, "I'm sure that can be arranged."
"Brilliant! Cellar's just doon the stairs to the left." Replied the Barmaid, who I can only assume was the aforementioned Amarda.
I went down the steps into a Cellar that looked to be a bricked off part of the Tunnels that ran throughout King's Landing.
The light was dim, only a few dirty torces illuminated the Ale Casks and Shelves of Wine Bottles until I finally made my way into an open area beyond the storage. It was then that I heard the Squeaking.
"Observe." I muttered.
Mutated Brown Rat
Level 5
HP 300
STR 16
DEX 20
VIT 20
INT 12
WIS 12
LUK 12
This Rat has been mutated into a hulking monstrosity by proximity to a cache of Alchemichal Ingredients, it is very quick and very tough
Huh, that's the first enemy I've seen with stats in the 20's. "Ok then, to borrow a phrase from my favorite Cartoon Duck, Let's Get Dangerous!" I exclaimed as I charged the rat with my sword and axe. Surprisingly the Rat Dodged my initial Rush and swiped at me with a claw, which I barely managed to deflect with my Axe. My Riposte managed to wound it, but it was still healthy enough to jump at me in an attempt to bite my throat out, I crossed my axe and sword together in front of me and it's slavering jaws found only steel. I booted it away and it landed back first on the ground before rolling up and coming in at my legs. It managed a swipe at my left knee with it's paw and managed to buckle the knee with the force of the blow. I could feel that my HP had decreased by 30 from the attack. I riposted with a strike to the Rat's face with my axe, which wounded it greatly. I stood up shakily and hissed at me before once again going for my leg.
"Not this time you son of a bitch!" I growled as I lifted my leg up and the rat passed underneath before stomping down hard on the Rat's Back. A Sickening Crack told me I had broken it's spine with that. It died soon after.
Through a Special Action a Skill has been Created!
Unarmed Combat Mastery Lv1 Exp 11%-Increase Damage with bare handed attacks by 5% per level.
Huh, I guess with the Rat dead I counted as out of Combat for the purposes of notifications. I dismissed the Notice and began searching for other rats. I found five more, encounters which went mostly the same way until I hit upon the solution of stomping on their tails to hinder their movement ant then wailing on them, after which I didn't get hit again. Notably after the last rat I found a small alcove with a suspicious Looking Wall Sconce. I immediately Pulled on the Sconce and a passageway opened up in the Alcove.
World Dungeon: King's landing Catacombs has been found!
Would you like to Enter the World Dunegeon
Y/N
Of Course I want to enter the World Dungeon! I walked through the Passage into a vast underground complex done in Red Stone. I didn't get a quest alert, so I assumed I had to exit out and kill at least one more rat. I exited the Catacombs and turned left at the Alcove to find one last Rat, which charged me. I swiped at it with my Sword, forcing it to divert around my blade. That in turn allowed me to step at a forty five degree angle forward and stomp down on it's tail, trapping it. It began to Squeal and I laid into it with sword and axe. An Axe Swipe took off it's back right leg in a spurt of Gore, a Sword Stroke took off it's left ear, an axe attack bit into it's side. It finally expired as I stomped down on it's neck hearing a crack as I did so.
Unarmed Combat mastery has leveled Up!
Quest Complete-Rate Catcher of King's Landing
Main Objective: Clear the Cellar of Enhanced Rats, 250 Exp, Indefinate Room at the Myrishman's Head, Bowl of Shepard's Pie, +125 Reputation with Amarda Obtained!
Additional Objective 1: Find the Entrance to the World Dungeon: King's Landing Catacombs, 50 Exp Access to World Dungeon: King's Landing Catacombs Obtained!
Additional Objective 2: Enter the World Dungeon: King's Landing Catacombs, Quest-Robb Pyke and the Raiders of the Lost Tombs Obtained!
A Quest has Been Created!
Robb Pyke and the Raiders of the Lost Tombs!
Main Objective: Clear World Dungeon: King's Landing Catacombs
Additional Objective 1: Defeat the Litch of Master Alchemist Tyfarro Boren
Additional Objective 2: Defeat the Litch of Daeron Rivers
Additional Objective 3: Defeat the Beast of Swords
Additional Objective 4: Defeat the Litch of Prince Orys Targaryen
Main Objective Reward: 2,000 Experience, 3 Golden Dragons, ???
Additional Objective 1 Reward: 500 Experience, 150 Silver Stags,???, ???, 3 Alchemical Crafting Recipes
Additional Objective 2 Reward: 500 Experience, 1 Golden Dragon, ???, ???
Additional Objective 3 Reward: 500 Experience, ???
Additional Objective 4 Reward: 500 Experience, 2 Golden Dragons, ???, Access to World Dungeon: Dragonpit Ruins
Y/N
I accepted the Quest with Glee and backtracked to the Alcove where the Entrance to the World Dungeon was, entering it and walking into the Complex. After about a minute of walking I began to hear a rattle and a scraping noise. I turned towards the sound to find an ambulatory skeleton wearing Rusty Chainmail and wielding a pitted sword. Before I could use observe it was upon me, swinging it's blade with alacrity, I barely managed to fend it off with a double block. This thing was ungodly strong. We traded sword strokes for about 30 seconds before I used Power Strike on the damn thing's sword arm, which, to my surprise shattered. Without a sword it tried to bite me, but a Power Strike to it's skull put paid to that. It Dropped 12 Silver Stags, a Steel Scraps, and a Soul Stone. Using Observe on the Soul Stone told me that it was an MP recovery Item.
I began to clear this area of Skeletons, using Power Strike liberally, as many of the Skeletons dropped Soul Stones to recover the MP I spent on defeating them and they seemed to be weak to the skill. Unfortunately these skeletons turned out to be basic enemies in this place, a fact which I rued after running into a Mace Wielding Skeleton in Plate Armor. This skeleton hit hard and took hits that the other, more brittle skeletons couldn't. Power Strike only seemed to wound it a bit and I burned through 3 soul shards before realizing I just wasn't equipped to fight this enemy. Thinking back to my reading on medieval combat techniques back in my old life, I decided to try something different. Turning my sword around in my hands I struck at the Skeleton with the Crossguard and Pommel. This surprisingly worked much better than what I had been doing, not only wounding the Skeleton Moderately, but stunning it as well. I managed to fell the thing with two more of those hits. I instinctively knew that I had just Created a new skill, Mordschlag which did a large amount of damage against foes in heavy armor with a chance to stun. As the Guardian Skeleton fell I saw that it Dropped 15 Silver Stags, two Soul Shards, and a crafting recipe.
"Observe." I muttered
Crafting Recipe: Guardian's Gauntlets-6 Def, +2STR, +2 VIT
4x Steel Scraps
4x Soul Stone
These Chain Gauntlets are imbued with the Strength and Vitality of the Guardians of Ancient King's Landing
Those should come in handy later on, I mused as I walked further into the Catacombs. This time I began to Run into more Mutated Rats, some of whom apparently could breathe a cloud of toxic gas. I managed to defeat them by not only stomping on their tails to halt their movement, but also through the use of my Poison Resistance Skill, which leveled up several times as I was fighting through the swarm, these Rats dropped various different Crafting Ingredients, which seemed to be randomized. I collected four each of Kingsleaf, Goldenflower, Goodberry, and Bigwort, two each of Thief's Bell, Angelharp, and Bluefoil, and full ten Empty Vials.
I finally came to an Archway leading to a room that looked like a laboratory of some kind. Standing at the far end of the room was a skeletal man in fine robes and a bandolier of vials. "Who dares enter the Sanctum of Tyfarro Boren, Master of the Alchemists Guild? No matter, I shall kill you with my Bottled Lightning, just as I did the Last Fool who interrupted my study!" Exclaimed a voice that was like sandpaper on stone.
Immediately I had to dodge a vial that had been thrown at me, which shattered on the stone floor and immediately erupted into crackling electricity which consumed an area of the floor. I got shocked just from being in the outer edge of the blast but it took a full 30 HP from me. I shudder to think what would have happened had I been in the center of one of those blasts. The Litch kept throwing vials and it became a game of dodge the vial. I tried to dodge in ways that would bring me close enough to strike the damn litch, unfortunately I got shocked 3 more times before I finally managed to close. Fortunately that netted me the Skill Electric Resistance. Up close, it seemed the Litch was forced to rely on a dagger for protection, which didn't work out so well for him, as my sword and axe bit into him time and time again while he only managed to hit me back with his dagger twice. Finally, after 10 minutes of wailing on him, I had him down to 10% HP when he shouted "Enough!" and threw down a vial at my feet, which erupted into a cloud of poisonous vapor. I resolved to finish him off even if the vapor was posionous, hitting him with two Power Strike and a Finishing Strike, leveling up both those and my poison resistance skill. I jumped back as the skeleton fell to the ground, dissolving into pieces.
Your level has Increased to 6!
I dismissed the notice, but was thankful for the level up, as the boss battle had taken me down to a quarter of my HP remaining between the bottled lightning, the poison cloud, and getting stabbed twice. Good thing level ups refill your HP. I looked on the Ground to see what the Litch dropped and found a Pouch with 150 Silver Stags, a Skill Book, and 4 Crafting Recipes for Alchemy.
"Observe." I muttered.
Skill Book: Moste Potent Potions
This Book Teaches the Crafting Skill: Alchemy
Do you Wish to Learn this Skill
Y/N
"Hells to the yeah I want to learn Alchemy!" I shouted as I clicked yes.
Knowledge flooded my brain and I suddenly knew how to mix potions, should I gain any recipes.
I looked at the recipes I gained and found that they were for Sygfryd's Strength Enhancer, Thief's Friend, Minor Serum of Healing, and Tyfarro's Bottled Lightning I immediately learned them all, which was nice because the ingredients I had fond on the various mutated rats were required for these potions, though I'd only be able to make one Each of the Strength Enhancer, Thief's Friend, and Bottled Lightning, I could now make four of the Serums of Healing. I took the time to do so. It seems the Strength Enhancer boosted my Strength by Two for an hour, the Thief's Friend did the same for Dexterity, and the Bottled lightning did a large amount electric damage in a 3 foot blast. The Minor Healing Serum healed 250 HP per use. That was damn useful.
I exited the Laboratory and passed the arch, fighting more skeletons and collecting more steel scraps, soul stones, and silver stags, until I came upon another one of those large, fully armored skeletons, this one having a greatsword instead of a mace. It was quicker than the one with the mace, but just as strong and Tough. I had to use Mordschlag several times before it went down, dropping another 2 soul shards, 16 Silver Stags, and another Crafting Recipe.
"Observe." I whispered.
Guardian's Greaves-Def 8 +2 DEX, +2 Wisdom
6x Steel Scraps
6x Soul Stones
These Greaves are Imbued with the Spirit and Speed of the Guardians of Ancient King's Landing
I really needed to Learn Blacksmithing. These are too useful to go without, especially if I can make my own Armor instead of having to buy it. I ventured further, fighting more of the basic Skeletons before coming upon another Archway, this time coming upon what looked like an armory with a Skeleton in Scale Mail hammering away at a forge. "Who dares disrupt my forging? The Damned Dornish are nearing the city, I must complete my task, you will not stop me!" Exclaimed a raspy voice. The Litch immediately charged me swinging his hammer at me so fast I could barely move out of the way of it enough to lessen the impact. I knew I had just lost 50 HP. I responded with a Power Strike that only did a little damage. The Hammer came round again and smashed me once more doing another 50 HP worth of Damage to me, I responded with another Power Strike which once again was not very effective. Backpedaling to gain space, I reversed my grip on my Sword Aiming a Mordschlag at the Litch. This was much more effective, and the stun allowed me to hit him with another, which unfortunately did not stun him again and he slammed the hammer into me once more, this time sending me flying over towards the anvil with a critical hit that did 75 hp worth of damage. The Litch Charged again aiming to squash me against the massive anvil, I rolled out of the way at the last second and the Litch smashed into his own anvil, doing 25% of his HP and stunning himself. I managed 5 Mordshlags before he recovered and hammered me again for 50 HP. We were now both at half health, I began to circle around him to get back toward the anvil, aiming for a repeat performance, which he obliged after hitting me one last time for 50 HP. If I could get 6 Mordschlags in I would have him. I hit him once, twice, thrice, four times and five times, fortunately the last Mordsclhag was able to stun him as he was recovering from hitting the anvil, allowing me to get in a sixth Mordschlag. That did it, and he began dissolving, leaving behind a scale mail breastplate, a Golden Dragon, and a Skill Book. In the battle I had leveled up my Mordschlag twice and Damage Resistance three times. Unfortunately I was now out of mana and needed to use 10 Soul Stones to recover my MP fully. I also downed one of my healing serums to get back to full health.
"Observe." I muttered looking at the breastplate.
Guardian Quartermaster's Scale Breastplate-22 Def, +2 STR, +2 VIT, +2 INT
This Breastplate belonged to Daeron Rivers, the Last Quartermaster of the Guardians of Ancient King's Landing, it is imbued with his intelligence, strength, and vitality.
Oh yes I was definitely equipping that, like immediately. Grabbing the Skill book I saw the Notification for it.
Skillbook: Hammer and Tongs
This Book Teaches the Crafting Skill: Blacksmithing
Do you Wish to Learn this Skill
Y/N
"Fucking Sweet!" I Shouted as the book burned to teach me the Knowledge I needed to smith. I immediately set about making the Guardian's Gauntlets and Guardians Greaves and equipping them. I received a notification as soon as I equipped both pieces.
You have Equipped multiple pieces of a Set of Armor and are thus entitled to Benefits!
Ancient Guardian's Armor 3/6
2: With two pieces of this Armor Set Equipped, you gain a +2 Bonus to your Vitality, Dexterity, and Strength, +100 Bonus to your HP
4: With 4 pieces of this set Equipped you gain a +2 Bonus to your Intelligence, Wisdom, and Luck, +100 Bonus to your MP
6: with all 6 pieces of this Set Equipped you gain the Trait: Latter-Day Guardian-+5% Bonus to all Passive Skills when Protecting Something
Both the 4 and the 6 were grayed out. I'm assuming that somewhere in here are the other three pieces. Regardless I set about backtracking to forge ahead. I exited the armory and pressed on, coming across more of the basic skeletons and defeating them for soul stones and steel scraps before coming across another Big Skeleton in armor, this one with an Axe. Mordschlag was able to take care of it, but this one was more skilled than the other two and I wound up taking several hits I wouldn't have had this one been of the same level of skill as the others. I had a net loss of 125 HP, fortunately as my last Mordschlag bit into him I was alerted to the fact that I had reached level 7. This skeleton dropped 20 Silver Stags, 2 Soul Stones, and a crafting Recipe.
"Observe." I muttered.
Guardian's Sabatons-8 Def +2 INT, +2 LUK
3x Steel Scraps
3x Soul Stones
These Sabatons are Enhanced with the Tactical Thinking and Luck of the Guardians of Ancient King's Landing
Excellent, I immediately set about crafting these and equipping them, to gain the 4 piece set bonus. I was feeling pretty good about this natural dungeon as I entered the next area only for the torches to go out and the floor to fall out from under me. I found myself in a dark pit lit only intermittently from above. Set into the wall on one side of the pit was a steel grate which creaked open slowly. As my apprehension grew a Roar echoed from the darkened area beyond the slowly raising bars. It sounded like tortured metal tearing apart. A blast of air hit me in the face as whatever lay beyond the now raised grate stomped forwards. I looked up, and found to my horror that it was a skeleton shod in metal, but not one of a man, no this was the skeleton of a Young dragon.
And it was pissed.