Fallout Game Merchant 2.0

Chapter 27: Battle Bus



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After returning from the Remnants Bunker, Six faced Rebecca's lingering anger for leaving her behind during her pregnancy. He understood her frustration but was determined to make amends. When he presented her with the armory, complete with the stunning X-01 power armor and a cache of advanced weapons, her expression shifted from anger to pure joy.

Her squeal of excitement filled the room, and at that moment, she completely forgave him as she pounced at him, ripping his clothes off. The newlywed married couple spent hours together, reconnecting in an intimate embrace that solidified their bond amidst the challenges they faced.

Once the joy settled, Six decided to entrust the rest of the technologies he had salvaged from the bunker to his father, Viktor, since Rebecca wasn't going to let him rest for some time. With his engineering genius, Viktor was well-equipped to transform those resources into innovations that could further strengthen their community and ensure the safety of Goodsprings.

This collaboration would mark a new chapter not only for their family but for the entire settlement, with the VR Pods, Auto-Doc Mark IX, Holographic Map, and the Energy Shields.

With the remnants of the past within his reach, Six shifted focus to the mountains encircling the Vault. His vision for the Vault now included a colossal endeavor: carving out the adjacent mountains to establish an armament complex, poised to significantly bolster Goodsprings' defensive capabilities.

As he embarked on the excavation, he meticulously orchestrated the development of specialized floors for diverse production lines: one for crafting cutting-edge Vertibirds, another for assembling robots, and more for the fabrication of weapons and ammunition.

His ambition was to transform the Vault into an autonomous nexus of military and technological power, guaranteeing Goodsprings' security and readiness for any forthcoming adversities.

This complex would not only fortify their defenses but also stimulate the town's economy via the trade of sophisticated equipment and weaponry. Each stratum was designed for peak efficiency, harnessing advanced engineering methods and the resources at his disposal.

With the advancement of construction, Six's dream of a flourishing, technologically superior community started to materialize, heralding a hopeful future amidst the desolate wasteland.

Seeing as in how the Fallout New Vegas storyline wasn't going to be beginning any time soon. He set out to find all the unique weapons skill books and items in the Mohave waste, and he wisely decided to take Rebecca with him this time because she threatened to shoot his prick off if he left her behind again. Knowing better than to challenge her resolve, he gladly took her along on this scavenging adventure.

As they set off in the Battle Bus, the pair was filled with excitement and anticipation for the adventures that awaited them. Their journey through the harsh landscape would not only strengthen their bond but also enhance their arsenal, ensuring they were well-prepared for whatever threats the Wasteland might throw their way.

Together, they would make the most of the challenges ahead, united in purpose and driven by the thrill of discovery.

Six and Rebecca's scavenging expedition took them across some of the Mojave Wasteland's most interesting locations, yielding an impressive haul of rare and unique items. Beginning their journey in Primm, they explored the remnants of the town's faded glories, stopping first at the Bison Steve Casino and Hotel.

Here, Six managed to retrieve Lucky, the distinctive .357 Magnum Revolver known for its reliability and accuracy, along with a copy of Tales of a Junktown Jerky Vendor from the hotel's shop, which offered valuable insights into bartering and trading in the wasteland.

From Primm, they traveled to Sloan, a quiet mining settlement on the edge of the Black Mountain Quarry. While there, Six uncovered two useful books: Dean's Electronics, a manual filled with tips for electronics repair, and Duck and Cover, an old pre-war guide on handling explosives—both of which would prove invaluable in maintaining their equipment and surviving the dangers of the wasteland.

After a few days on the road, they arrived at the REPCONN Headquarters, the old rocket manufacturing facility. Here, they struck gold. Among their discoveries was the Q-35 Matter Modulator, a unique plasma rifle that offered superior firepower and efficiency.

In addition, they found two copies of Nikola Tesla and You, providing insights into energy weapon technology, and a Big Book of Science, adding to Six's already vast knowledge base. They also managed to salvage several prototype robot designs, which would no doubt come in handy for future projects.

As they ventured across the wasteland, Rebecca remained vigilant, manning the turrets of their heavily armored Battle Bus. With her sharp instincts and quick reflexes, she neutralized any threats that dared cross their path, ensuring their journey remained uninterrupted by raiders or wasteland creatures.

After weeks of scavenging and exploration, Six and Rebecca finally returned home to Goodsprings, their Battle Bus brimming with the fruits of their labor. Not only had they gathered rare weapons, schematics, and technology, but Six had also strategically placed hidden teleporters at each key location they visited.

These teleporters, small and discreet, would allow him to revisit any of these locations instantly, ensuring easy access for future operations or if any additional resources were needed.

Their careful approach ensured they had gathered everything of value without disturbing the unfolding events of the Mojave Wasteland. The teleporters were placed so subtly that even the most observant travelers would overlook them, allowing Six to manipulate the environment without disrupting the natural flow of the Fallout New Vegas storyline.

As the Battle Bus rolled into Goodsprings before dawn, Six and Rebecca witnessed the remarkable transformation of the land. What was once a dry, barren desert had become a fertile and thriving vibrant oasis, thanks to Viktor's use of the Garden of Eden Creation Kit. The G.E.C.K. had not only eradicated radiation but also revitalized the soil, allowing for the growth of crops and turning the arid landscape into a lush, green haven.

Fields stretched as far as the eye could see, each one bursting with an array of vegetables and grains, while carefully constructed irrigation canals crisscrossed the landscape, ensuring every plant thrived in the revitalized soil.

The townspeople moved about energetically, their laughter and chatter mingling with the sounds of rustling leaves and birdsong, as they harvested the fruits of their labor. It was a sight that filled Six with pride, knowing that his father's efforts had not only enriched the land but also brought the community together.

For Rebecca, however, the experience was both enchanting and overwhelming. Raised in the Night City and an arid desert of her own world, she had never seen such a lush and thriving environment. The contrast was stark against her memories of the synthetic life she had known—a life marked by scarcity and fierce competition for dwindling resources.

She paused to take it all in, her eyes wide with wonder as she walked through rows of green, feeling the earth beneath her fingers, the dampness a testament to the hard work that had gone into this transformation.

"This is so Preme."

She murmured, her voice barely above a whisper. It was a world so different from the sterile, neon-lit streets of her past. The smell of fresh earth and blooming plants was intoxicating, evoking feelings of hope and possibility. It was a reminder that life could flourish in the wasteland, that nature could reclaim its dominion even after devastation.

As they moved deeper into the town, the sense of community became palpable. Neighbors greeted each other warmly, children laughed as they played among the crops, and vendors showcased their bountiful produce. The joy was infectious, and for the first time, Rebecca felt a sense of belonging in this new world.

Six watched her, noting the spark of happiness in her eyes as she interacted with the townspeople. He knew this place was more than just a base for their operations; it was a sanctuary they were helping to build. The lushness of Goodsprings was a testament to resilience and the potential for renewal, not just for the land, but for everyone living within it.

As the sun fully rose, casting a warm glow over the vibrant landscape, Six took Rebecca's hand and led her toward the heart of Goodsprings. Together, they would continue to nurture this newfound paradise, ensuring it remained a safe haven amid the challenges of the Mojave Wasteland, a place where life thrived and hope flourished.

As they unloaded their trove of resources into the vault, Six began to strategize. The teleporters gave him an unprecedented level of mobility, allowing him to conduct future expeditions with far greater efficiency.

This new advantage would also give him the edge if any unforeseen circumstances arose across the wasteland. From the unique weaponry like Lucky and the Q-35 Matter Modulator to the invaluable schematics and books on science and engineering, every item had its place within Six's growing empire.

Rebecca, meanwhile, had taken an even more active role in the operation. Beyond providing security during their journey, she now supervised the integration of their newfound resources into the vault's systems. She and Six worked closely, planning future expansions to their defenses, weaponry, and even robotic infrastructure, using the prototypes they'd salvaged.

With each resource carefully cataloged and every teleporter in place, Six and Rebecca were now not only building a legacy in Goodsprings but ensuring they had a direct line to the rest of the Mojave. Their foresight and strategic planning positioned them as a silent, but powerful, force, with an ever-expanding reach across the wasteland.

This new phase of their empire's growth was just beginning, as Six and Rebecca continued to strengthen their influence while carefully preserving the narrative that still played out around them, biding their time for when they might be needed to reshape the future of the Mojave.

Six eventually used the skill books to raise his stats:

SCIENCE: 76 > 88

SNEAK: 30 >39

MEDICINE: 42 > 51

EXPLOSIVES: 30 > 36

SPEECH: 27 > 39

ENERGY WEAPONS: 27 > 36

UNARMED: 30 > 39

BARTER: 42 > 54

LOCKPICK: 27 > 39

SURVIVAL: 27 > 39

MELEE WEAPONS: 27 > 39

Level: 10

NAME: Six XI

GENDER: MALE

STRENGTH: 10

PERCEPTION: 10

ENDURANCE: 10

CHARISMA: 10

INTELLIGENCE: 10

AGILITY: 10

LUCK: 10

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BARTER: 54

ENERGY WEAPONS: 36

EXPLOSIVES: 36

GUNS: 100

LOCKPICK: 39

MEDICINE: 51

MELEE WEAPONS: 39

REPAIR: 100

SCIENCE: 88

SNEAK: 39

SPEECH: 39

SURVIVAL: 39

UNARMED: 39


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