Chapter 16: Notice to all participants
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Notice to all participants
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Note: Your assistant may have provided information that conflicts with what follows. Such discrepancies are… to be expected.
You can gain the following slots through these missions:
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Missions
1. One slot for wielding the Omnitrix. (Completed)
Location: Main Dimension - Earth
This slot will transfer to anyone who obtains the Omnitrix.
One extra slot will be available for anyone who:
- Builds an Omnitrix and a -trix variant.
- Wields an Omnitrix and a -trix variant.
Note: The death of a host may or may not destroy his -trix.
2. One slot for wielding the great Ascalon sword. (Completed)
Location: Main Dimension - Earth
This slot will transfer to anyone who obtains Ascalon.
3. One slot to possess the Dwarf Star
Location: Main Dimension - Space
This slot will transfer to anyone who obtains it
4. Two slots for possessing and reactivating the Meta-Nanite.
Location: Dimension 1 - Earth
Note: Due to a correction, the nanite can no longer fully use the universal "God code" (so it's no longer a celestial threat level), but is still useful.
These slots will transfer to anyone who obtains the reactivated meta-nanite.
5. One to seven slots for stopping the Highbreed's plan of total universe genocide.
Location: Main Dimension - Throughout the universe
If someone who completes the mission dies, the slots won't be transferred to their killer, (nor will any slot be transferred to someone else)
6. One to two slots for conquering the Billions Tower.
Location: Main Dimension - Billions Tower
Note: The number of reward slots can greatly increase over time, but so can the difficulty.
If someone who completes the mission dies, the slots won't be transferred to their killer, (nor will any slot be transferred to someone else)
7. Two to four slots for containing or destroying Alpha, the nanite being.
Location: Dimension 0 - Null Void
Note: Its location may change over time.
Note: The number of reward slots can greatly increase over time, but so can the difficulty.
Note: If someone who completes the mission dies, the slots won't be transferred to their killer, (nor will any slot be transferred to someone else)
8. Five to Seven slots for conquering Legerdomain.
Location: Dimension LD - Legerdomain
These slots will transfer to anyone who possesses Legerdomain.
9. One slot per each Charms of Bezel stone. Ten slots for all six of them. (Five completed)
Location: Main Dimension - Earth
These slots will transfer to anyone who obtains one or all the stones.
10. Four to ten slots for permanently stopping Dagon.
Location: Dimension 666 - Dagon's World
Note: Its location may change.
Note: The number of reward slots can greatly increase over time, but so can the difficulty.
If someone who completes the mission dies, the slots won't be transferred to their killer, (nor will any slot be transferred to someone else)
11. Ten to twenty slots to explore the Forge of Creation
Location: Dimension ∞ (Connected to each universe of Ben 10 Multiverse)
Note: The place is currently devoid of Celestials, but not of danger.
Note: Some corrections were made to avoid certain time manipulation.
If someone who completes the mission dies, the slots won't be transferred to their killer, (nor will any slot be transferred to someone else)
12. Seven to eight slots to solve the war that is brewing between Earth and the dragon world.
Location: Main Dimension - Earth and Dragon World
Note: The number of reward slots can greatly increase over time, but so can the difficulty.
If someone who completes the mission dies, the slots won't be transferred to their killer, (nor will any slot be transferred to someone else)
13. Ten slots for killing the Clown, Joker.
Location: Main Dimension - Earth
Slots will not be transferred, and whoever possesses these slots will enjoy total immunity.
14. Any other major achievements will be rewarded with a slot, even for non-participants.
Important: For all slots that grant immunity, this immunity applies to everyone who possesses the related slot(s). By immunity, we mean:
- Invulnerable until the multiversal war
- After the war, the immunity is no longer valuable
Note: It is expected that you don't try to fight with the immunity in mind. If it's decided that you took advantage of this immunity, it might be stripped from you.
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Important Notes
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Mechanics
- Click on the missions for more details and current live locations.
- There is nothing to stop you from working together to complete missions. Slots will be given based on contribution, but you will have at least the minimum number of slots as long as you fulfill the participation requirement.
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War Participation
- Many events happen, whether or not you are the one making them. Survive and take part in the war.
- Despite needing only one slot to take part in the war, don't forget about your universe.
- Through slots, non-participants can become participants, introducing them to the Multiversal War and allowing you to secure new allies.
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Multiversal Conflict
- The multiversal war will be about crushing other universes of your multiverse.
- If your universe loses, you won't decide the future in the Omniversal war.
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Omniversal War
- The Omniversal war will ultimately be freedom versus control.
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Additional Information
- Further details will follow.
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End of notice
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